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General => General => Topic started by: Luna-old on July 31, 2016, 01:11:29 PM

Title: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Luna-old on July 31, 2016, 01:11:29 PM
I'm very mad with EA, they have not allowed Frontwire Studios to produce their Battlefront: Galaxy In Turmoil. Lucasfilm contacted the president of Frontwire Stuidos and requested that they stop using the Star Wars IP even though Frontwire claim it falls under the fair use act.

When reading the post, Lucasfilm said that they had contacted EA and said if they could allow that to go through, and as EA are money hogging people, they declined claiming it would 'Harm their Battlefront franchise.'

I think this wouldn't, as the PEOPLE want a better Battlefront than EA's one. Lucasfilm said that they wanted to allow Frontwire studios to continue, but because of their contract with EA, they claim that is not possible.

The post is here: http://frontwirestudios.com/the-future-of-galaxy-in-turmoil/ (http://frontwirestudios.com/the-future-of-galaxy-in-turmoil/)

Frontwire claim that they will make a Battlefront type of game, but it will not be related to star wars.

EA has once again, ruined something that they knew would be much better than their own game!
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: TheGangstarTY on July 31, 2016, 01:26:02 PM
I like EA.
[spoiler]
I hope EA go bankrupt to the point where they can't feed their families.
[/spoiler]


My words to EA:
[spoiler]
https://www.youtube.com/v/jx-HkTEV5YU?version=3&hl=en_US;allowFullScreen="true"
[/spoiler]
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Luna-old on July 31, 2016, 01:51:24 PM
Quote from: TheGangstarTY on July 31, 2016, 01:26:02 PM
I like EA.
[spoiler]
I hope EA go bankrupt to the point where they can't feed their families.
[/spoiler]


My words to EA:
[spoiler]
https://www.youtube.com/v/jx-HkTEV5YU?version=3&hl=en_US;allowFullScreen="true"
[/spoiler]

I support this.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Gold Man on July 31, 2016, 03:02:59 PM
Well :censored:, seems that EA didn't want that happening. Real shame that it happened, I guess EA can't accept the fact that there are people out there who can produce games better than them.

I seriously wonder why there is such a massive wall between consumerism and capitalists. All these things that consumers suggest that they know people like them would buy, but somehow it gets drowned out by the bigwigs that decide "No, we want to go this route and make even less money than the idea they're suggesting". I know production costs are probably a factor in some of these scenarios, but come on. Heck, I've even had an idea regarding EA Sports' decision on "release a new game featuring the same software but change the characters", but I haven't exactly gone big with that.

Brief ramble, but TL;DR, it's shocking to think that consumers can come up with better, more profitable ideas than the guys at the top.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Ascertes on July 31, 2016, 03:32:42 PM
I have to ask, though...

...Did anyone actually think EA would be nice and level headed for once? Whenever have they been a corporation of rationality?
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Luna-old on July 31, 2016, 03:43:48 PM
I would've thought that Lucasfilm would've been able to give them the rights even though EA has them as well.

Lucasfilm own the IP, so it makes no sense why they wouldn't be able too.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Led on July 31, 2016, 03:54:48 PM
Quote from: Darth Nyx on July 31, 2016, 03:43:48 PM
I would've thought that Lucasfilm would've been able to give them the rights even though EA has them as well.


EA got exclusive rights for game development.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: AnthonyBF2 on July 31, 2016, 05:24:18 PM
It would be nice of the FrontWire people just kept making it behind the scenes without anyone knowing then just upload it one day randomly...
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: grandmaauntie on July 31, 2016, 08:09:55 PM
It's a shame Free Radical went under during the 2008 financial crisis. I always wonder what it would have been like if Battlefront III made it to release.

With Battlefront 2015 getting rushed to release for The Force Awakens, I'm worried that the same might happen with Battlefront 2017 for Episode 8. There definitely should be question over the course that DICE/EA chooses to take the franchise.

I'm wondering what will happen once EA's exclusive publishing rights run out. Hopefully there will be more than one publisher open to release Star Wars games. By having only one publisher, we have to wait years apart for releases.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Led on July 31, 2016, 08:22:22 PM
It is a multiyear deal, but I have not found a link that gives exactly how many years--although I thought I read somewhere that it was on the order of 10-15 years.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: William on August 01, 2016, 07:46:49 PM
EA doesn't want any competition. How sad.... FrontWire's new game had some definite potential going for them, was excited to see it when it got released, but of course EA screwed it up just like they did with their Battlefront.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: TheGangstarTY on August 02, 2016, 12:25:38 AM
Quote from: Led on July 31, 2016, 08:22:22 PM
It is a multiyear deal, but I have not found a link that gives exactly how many years--although I thought I read somewhere that it was on the order of 10-15 years.

I should be around for this. Around to see new companies come in and crush EA's trash if all goes well. Do you think the Battlefront series will have another reboot around that time? It would make sense since this Battlefront came out 11 years later. Except hopefully not rushed.

Wonder if any project builds of Galaxy in Turmoil will be "leaked"? I'm sure even the Experimental Builds would beat EA's games :XD:

Off topic, I know why EA's servers are slow.
[spoiler]
All that "hate" mail.
[/spoiler]
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Ascertes on August 02, 2016, 10:44:22 AM
Quote from: TheGangstarTY on August 02, 2016, 12:25:38 AM
I should be around for this. Around to see new companies come in and crush EA's trash if all goes well. Do you think the Battlefront series will have another reboot around that time? It would make sense since this Battlefront came out 11 years later. Except hopefully not rushed.

Wonder if any project builds of Galaxy in Turmoil will be "leaked"? I'm sure even the Experimental Builds would beat EA's games :XD:

Off topic, I know why EA's servers are slow.
[spoiler]
All that "hate" mail.
[/spoiler]

Everything EA touches turns into garbage. And that fact extends to its proxy companies like DICE. They ruined another one of my favorite series, Command and Conquer  :td:

I hope stuff does get leaked, maybe (most likely not, but you can hope) EA can finally realize what they're doing wrong.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Luna-old on August 03, 2016, 02:34:29 AM
Quote from: Ascertes on August 02, 2016, 10:44:22 AM
Everything EA touches turns into garbage. And that fact extends to its proxy companies like DICE. They ruined another one of my favorite series, Command and Conquer  :td:

I hope stuff does get leaked, maybe (most likely not, but you can hope) EA can finally realize what they're doing wrong.

As long as the money is coming into their pockets, they will continue being like they are now.

But, if a alpha release does get leaked, then the modding community might be able to finish it.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Antstafer on August 07, 2016, 05:34:46 AM
Hmm, now correct me if I'm wrong, but If the game was free to play instead, and the developers weren't making any profit off it, wouldn't it technically be perfectly legal? I'm pretty sure it falls under the category of 'fan creations' if no profit is being made. Although, I imagine EA would still try to find the smallest loophole to shut them down, regardless.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Led on August 07, 2016, 06:24:36 AM
Quote from: Dingo224 on August 07, 2016, 05:34:46 AM
Hmm, now correct me if I'm wrong, but If the game was free to play instead, and the developers weren't making any profit off it, wouldn't it technically be perfectly legal? I'm pretty sure it falls under the category of 'fan creations' if no profit is being made. Although, I imagine EA would still try to find the smallest loophole to shut them down, regardless.

According to the article Frontwire believes that they were within their rights to make it, but were asked not to do it and were worried about getting sued.

I would have made the same decision.  How could you be sure no one that was working on it used a ripped model from somewhere they shouldn't have?  The risk would be too great.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: TheGangstarTY on August 07, 2016, 07:54:17 AM
Quote from: Led on August 07, 2016, 06:24:36 AM
According to the article Frontwire believes that they were within their rights to make it, but were asked not to do it and were worried about getting sued.

I would have made the same decision.  How could you be sure no one that was working on it used a ripped model from somewhere they shouldn't have?  The risk would be too great.

Well they could've actually added people they trust to the dev team? I find it annoying how passive Frontwire is. But I guess that you're right, it is risky.

Also, anyone realize how EA close any petitions against them? What a :censored: coincidence.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: 1ИCΘ6И17Θ on August 07, 2016, 09:29:14 AM
Quote from: Dingo224 on August 07, 2016, 05:34:46 AM
Hmm, now correct me if I'm wrong, but If the game was free to play instead, and the developers weren't making any profit off it, wouldn't it technically be perfectly legal? I'm pretty sure it falls under the category of 'fan creations' if no profit is being made. Although, I imagine EA would still try to find the smallest loophole to shut them down, regardless.
You are right.
But I think teh gaem has to be released under the creative commons licence.
EA must have some darn good lawyers, these  :censored: almost give me the envy to stop playing Dead Space. Almost.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Luna-old on August 07, 2016, 10:30:41 AM
Quote from: Incognito on August 07, 2016, 09:29:14 AM
You are right.
But I think teh gaem has to be released under the creative commons licence.
EA must have some darn good lawyers, these  :censored: almost give me the envy to stop playing Dead Space. Almost.

They've made me hate them even more, I'll stop playing their  :censored: battlefront games.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: 1ИCΘ6И17Θ on August 07, 2016, 10:35:28 AM
I never bought the last one to be honest.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Luna-old on August 07, 2016, 11:00:22 AM
Quote from: Incognito on August 07, 2016, 10:35:28 AM
I never bought the last one to be honest.

I won't be buying their new one next year, I'll try their beta, but I won't buy the full game.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: AnthonyBF2 on August 07, 2016, 06:56:58 PM
It's going to take EA three of four games to equal one or both of the original Battlefronts.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Led on August 07, 2016, 07:04:15 PM
Quote from: Anthony_b on August 07, 2016, 06:56:58 PM
It's going to take EA three of four games to equal one or both of the original Battlefronts.

It will never happen  :P

If the game didn't have the Star Wars IP, it would have sold only a very small fraction of what it ended up selling.

In the words of George Bush, "Fool me once, shame on...you.  Fool me, can't get fooled again."

https://www.youtube.com/watch?v=eKgPY1adc0A

https://www.youtube.com/watch?v=SHhrZgojY1Q
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Rayce on August 07, 2016, 07:56:43 PM
Quote from: Led on August 07, 2016, 07:04:15 PM
It will never happen  :P

If the game didn't have the Star Wars IP, it would have sold only a very small fraction of what it ended up selling.

In the words of George Bush, "Fool me once, shame on...you.  Fool me, can't get fooled again."

https://www.youtube.com/watch?v=eKgPY1adc0A

https://www.youtube.com/watch?v=SHhrZgojY1Q
Funny how I still see you playing EA Battlefront on Origin. A lot.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Antstafer on August 07, 2016, 08:43:47 PM
Not to get too side tracked from the discussion, the main reason I think the new Battlefront failed as a Battlefront game, is that all it made was a pretty good Star Wars game, and nothing else. It's so blatantly obvious that EA used "Battlefront" as the name for their new game, just so they can leech off the original's popularity. It's a shame it ended up turning out the way it did though. I was hoping for a game that would stay true to the original Battlefront, but throw in some new planets, weapons, larger battles, etc. Literally the only things holding Battlefront 1 back are it's engine limitations and dated animations and graphics (which still don't look too shabby for it being 12 years old.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Rayce on August 07, 2016, 09:03:07 PM
Quote from: Antstafer on August 07, 2016, 08:43:47 PM
Not to get too side tracked from the discussion, the main reason I think the new Battlefront failed as a Battlefront game, is that all it made was a pretty good Star Wars game, and nothing else. It's so blatantly obvious that EA used "Battlefront" as the name for their new game, just so they can leech off the original's popularity. It's a shame it ended up turning out the way it did though. I was hoping for a game that would stay true to the original Battlefront, but throw in some new planets, weapons, larger battles, etc. Literally the only things holding Battlefront 1 back are it's engine limitations and dated animations and graphics (which still don't look too shabby for it being 12 years old.
I somewhat agree with this statement in that I beleive it is a good Star Wars game and a good Shooter, but not a very good "Star Wars: Battlefront" game, based on the standards set by and general style of the previous games of that name.

[spoiler]But maybe that's because it's actually a Star Wars Battlefront game (note the lack of a colon). :P[/spoiler]

Regardless of EA's decision and general attitude and behavior (which I do hate), I am already too addicted to their products to quit. Sorry guys, they got to me.

In all seriousness, though,
Quote from: FrontWire StudiosLet me stop for a moment. I do not for a second hold any grudge against Electronic Arts and/or Lucasfilm, and neither should our community. The Star Wars brand is a highly valuable and lucrative brand. I would expect nothing less from Lucasfilm than to do everything they can to protect and preserve their intellectual property. As for EA they have an extremely expensive and profitable production contract with Lucasfilm. Likewise, EA has done what they felt they needed to do and if I were in the same position, I hope I would also do anything to protect my golden egg. While I do wish EA would realize that backing a free fan game would actually be an effective way to help and promote their brand, their decision is final, and we as both a business and as a community must respect that.

While I and our attorneys still believe that we fall under the Fair Use law, I have no desire to get into any type of legal battle with Lucasfilm, and lose due to the sheer amount of money Lucasfilm has. As a businessman, I have enough respect for other companies and their intellectual properties to not put up a fight that should not be fought in the first place. At the end of the day Star Wars is Lucasfilm's property, and they have every right to request Frontwire stop using their IP, even if we believe that we were within legal limits. In a perfect world, they will see we were team players and we may just have the chance to work with them in the distant future.
While it is possible they are just saying that to not get in any further trouble with EA, they do have a point.
Title: Re: Frontwire Studio's Battlefront no longer in production thanks to EA.
Post by: Luna-old on August 07, 2016, 11:46:54 PM
I do not agree with the path EA has taken with their Battlefront game.

They packed it full of content that is locked behind DLC, most of this content could've been in the base game. But no, they decided to be greedy and ask their fans for more money for their  :censored: game and DLCs.
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