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Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Led on August 11, 2013, 03:26:15 PM

Title: Sereja_Utapau_Sinkhole.rar
Post by: Led on August 11, 2013, 03:26:15 PM
Sereja_Utapau_Sinkhole.rar

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1029 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1029)
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Sereja on August 11, 2013, 03:37:36 PM
This is my converted version of SWBF2 map: Utapau: Sinkhole.

[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi46.fastpic.ru%2Fbig%2F2013%2F0712%2F70%2F4e554747265ccab192f49671b848ae70.jpg&hash=4a7e2d20a99b9726469af22aa416f3c00fed290f)[/spoiler]

Features:
1. My models, effects, decal, reticules and huds; hex edited sides;
2. most weapon are chargable;
3. secondary weapon for some vehicles added;
4. killable jedi;
5. 5th weapon added;
6. 2nd, and 3rd locals added;
7. decreased effects sides added;
8. SWBF2 sound effects added;
9. New walker, and new hover animation added;
10. Bonus mission added.
11. New glass and gloss render effects added.

Instalation:

1. Put the 028 folder in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn folder

My map, as usualy, overload by effects, so, if you use slow PC, you have to use my "decreased effect sides": from my Decreased_Sides folder, put them, in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC\SIDE folder, make backup first.

2. If you wish to play alternative mission.lvl, back up it, and put the new one, from my folder named "Order66_mission", in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn\028\Data\_lvl_pc folder.

Order 66 mission story:

CW
After "Order 66" happens, Obi-Van Kenobi, have to survive, fighting Vs droids and clones both at once.

GCW
Magnaguard, need to make clones busy, till main separatists leaders, may safely escape from the republic invasion.

Easter Egg contest: just find my avatar pic, and you win!

KNOWN BUGS:

1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. IFT-X, from CW era, do not have original sound. Reason unknown. Seems, this time, the game just do not want it, with no any logical explanation.
So, I have to replace it, by combatspeeder and spider walker sound.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Snake on August 11, 2013, 05:39:16 PM
SWEET!
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: DarthNILIUS0517 on August 11, 2013, 06:26:59 PM
I'm never disappointed by your maps Sereja. 
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: 411Remnant on August 11, 2013, 07:24:00 PM
 :o    ..............those crab droids..................This is why BF1 kicks BF2's butt sometimes, because of extremely well done mods like this. I played it and.....Sereja dice really needs to hire you for the new battlefront.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Sereja on August 12, 2013, 04:06:15 AM
Thank's guys! :)
Maybe someday, I figure out, how to made my own custom walker animation, and made tridroid for BF1...
Well, perhaps, even if new BF, will be nice, you may be sure: it's cud be much better with my assistance...  :D
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: RepComm on August 12, 2013, 04:14:08 PM
Aw darn, crashes no matter how low a setting on CW era...
I can get by with about 30 seconds of imperials though :P
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Sereja on August 13, 2013, 12:24:47 PM
Well, actualy, this map isn't so overloaded, for being crashed...
Not sure, but perhaps, the matter in those "famous" common.lvl.
Try extract it, from my map COMMON folder, and backup your game common.lvl, as it's usualy have to be done, for any map, with AT-RTs.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Kit Fisto on August 13, 2013, 05:21:22 PM
Now I don't have time to post a huge post but here are my comments.

I love the Utapau scene in Episode III and so many mods have failed to give me that scene in SWBF. Not anymore. Sereja you just made my last day of summer break amazing. It is better quality than even Pandemic made Utapau. Everything is awesome. And I thank you for adding Commander Cody.  8)

I really love this map and it is now my all time favorite mod map for SWBFI. Very great job. It is the best mod map I have ever played, ever. Really a wonderful job.  :cheers:
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Sereja on August 24, 2013, 05:44:03 AM
Thank's! :)
Well, seems, that was a nice "summer map" :D. I wonder, what it's cud be the "autumn map" release...
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Unit 33 on August 24, 2013, 08:18:25 AM
Bloody grandiose Sereja, surely it's the best re-imagining of a existing map!
Runs pretty darn smoothly on my lazy PC.

Quote from: Sereja on August 24, 2013, 05:44:03 AM
Thank's! :)
Well, seems, that was a nice "summer map" :D. I wonder, what it's cud be the "autumn map" release...
Hmm... I'd be tempted to look for a map that has Autumnal colouration... red's and oranges.

Maybe some form of autumnal Kashyyyk?
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Kit Fisto on August 24, 2013, 03:44:31 PM
Quote from: UNIT 33 on August 24, 2013, 08:18:25 AM
Hmm... I'd be tempted to look for a map that has Autumnal colouration... red's and oranges.

Maybe some form of autumnal Kashyyyk?
Mustafar!
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: RepComm on August 24, 2013, 04:28:46 PM
How is mustafar even close to being Autumn?.. Lol

That map is ... Almost neutral feeling season wise. As are a few of the BFII converts.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Kit Fisto on August 24, 2013, 10:12:19 PM
Quote from: UNIT 33 on August 24, 2013, 08:18:25 AM
Bloody grandiose Sereja, surely it's the best re-imagining of a existing map!
Runs pretty darn smoothly on my lazy PC.
Hmm... I'd be tempted to look for a map that has Autumnal colouration...red's and oranges.
:happy:
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Unit 33 on August 25, 2013, 04:11:27 AM
Quote from: Kit Fisto on August 24, 2013, 10:12:19 PM
:happy:
Well, if skin-meltingly hot lava bubbling around an ore extraction facility is what you associate with Autumn... Oh I've gone and started a derailment.

Oooh Utapau, how it so lovely.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Snake on August 25, 2013, 06:32:12 AM
An autumn day in a Naboo city.. Now that would be eye popping.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Kit Fisto on August 27, 2013, 06:06:09 PM
Quote from: UNIT 33 on August 25, 2013, 04:11:27 AM
Well, if skin-meltingly hot lava bubbling around an ore extraction facility is what you associate with Autumn...
Well, where I live Fall is actually very hot (until the middle of November) so all I need is a facility! Maybe your average high school campus?

Quote from: Snake on August 25, 2013, 06:32:12 AM
An autumn day in a Naboo city.. Now that would be eye popping.
Autumn day on Naboo: Plains, or possibly Yavin IV...
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: DylanRocket on August 29, 2013, 12:02:34 AM
This is probably one of the best mods for BF1.  :tu: I've been playing this for a while(along with your Death Star map  :)) and this is much better than any Utapau mod ever made.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: tirpider on August 29, 2013, 01:41:58 AM
Well that's awesome.

I mean, really great work, Sereja.
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Sereja on August 29, 2013, 01:55:00 AM
Thank's, guys! :)
I'll think about next conversion...
Title: Re: Sereja_Utapau_Sinkhole.rar
Post by: Kit Fisto on August 29, 2013, 06:56:28 PM
Quote from: Sereja on August 29, 2013, 01:55:00 AM
Thank's, guys! :)
I'll think about next conversion...
I'm bursting with excitement! What will it be? :nervous:
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