I wish there were a simple converter for any other levels in another game and convert it for BF2.
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#121
SWBF1 Modding / Re: IDEA: Star Wars Battlefront: Squadron map ports
October 17, 2015, 08:28:37 PM #122
SWBF1 Modding / Re: [WIP] Endor: Bright Tree Village.
October 17, 2015, 08:25:28 PM
Looks SWEET! Is this based on the expanded universe?
#123
Star Wars Battlefront (2004 Original) / Re: SWBF Mod Tools Trouble
September 13, 2015, 10:46:30 AM
So does anyone know how to fix this?
I really want to start making a Theed Palace map.
I really want to start making a Theed Palace map.
#124
Requests / Re: The "I Have An Idea!" thread
August 16, 2015, 03:08:07 PM
May I request another mp map from RC, more preferably Engine, Ghostship, or one of those Kashyyyk levels.
These maps give me great memories of the times I played online before Gamespy shutdown.
These maps give me great memories of the times I played online before Gamespy shutdown.
#125
Released Maps and Mods / Re: SWBF2 Converted maps with Links [WIP]
August 15, 2015, 08:06:00 AM
I don't get why maps like Kamino and Hoth need to be converted if its already on Battlefront. Just saying
#126
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
August 09, 2015, 12:17:30 PM
I'm pretty anxious to play this map
#127
Star Wars Battlefront (2004 Original) / Re: SWBF Mod Tools Trouble
August 05, 2015, 11:10:46 AMQuote from: Led on August 04, 2015, 02:34:14 PM
ok, please be specific when you say three solutions. Also, let us know what version of windows you are using. I will move this to the factory soon.
Well, I launched the exe and closed it, application still could not find Battlefront.
made the registry file and successfully added to the registry and opened the application, did't work
made sure I installed it in the right place, didn't work
I have the BoPC and I am using Windows XP
#128
Star Wars Battlefront (2004 Original) / Re: SWBF Mod Tools Trouble
August 04, 2015, 01:39:06 PM
Battlefront 1.
#129
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
August 03, 2015, 07:46:14 AMQuote from: -RepubliqueCmdr- on August 02, 2015, 08:41:08 PM
He'll probably post when that happens. I recommend not asking silly questions.
no not really.
#130
Star Wars Battlefront (2004 Original) / SWBF Mod Tools Trouble
August 02, 2015, 05:02:36 PM
I'm having a problem opening mod tools. I did three of the solutions, didn't work.
#131
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
August 02, 2015, 01:21:54 PM
did you fix all the crashing issues yet?
#132
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
July 31, 2015, 08:38:52 AMQuote from: Sereja on July 31, 2015, 03:46:21 AMUnfortunately, because of lack of the free space on my PC, some of my early unfinished projects
looks like you could use a backup hardrive.
Naboo Royal Palace would have been a good one!
#133
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
July 30, 2015, 10:28:57 AMQuote from: Sereja on July 30, 2015, 01:58:49 AM
Well, the better way to bring your dream in life - it's start modding by yourself.
yeah I tried making a map for bf2, didn't work out so well,
I read the instructions on Gametoast, helped me somewhat in the begining then it got confusing for me.
Quote from: Sereja on July 30, 2015, 01:58:49 AMI do not know if I may have a chance to finish even any else of my mod maps at all.
What other projects are u planing?
#134
SWBF1 Modding / Re: "Star Wars: Battlefront Expanded" Official Mod Thread
July 29, 2015, 12:41:00 PM
wow, 5 years in the making
*also will the clone commando glitch out randomly like the other previous mods?
*also will the clone commando glitch out randomly like the other previous mods?
#135
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
July 29, 2015, 12:22:32 PM
Looks great! speechless...and somehow this map isn't going over the "Battlefront level limit". It has better graphics then the bf2 version as well as more assets.
"May I request an idea of a possible next map after this, a Bespin level accurate to the Episode V scenes. It has always been a dream of mine! Keep up the good work."
"May I request an idea of a possible next map after this, a Bespin level accurate to the Episode V scenes. It has always been a dream of mine! Keep up the good work."