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Messages - [FC]Target

#1
Released Assets / Re: AA-12 Shotgun Model
August 12, 2012, 07:11:40 AM
hmmm thats odd, did you add the msh and tga to the req file?
#2
SWBF1 Modding / Re: Target's Model Request Thread
August 12, 2012, 07:07:50 AM
ill get right on it
#3
SWBF1 Modding / Re: Target's Model Request Thread
August 10, 2012, 05:11:37 PM
I use an outdated version of Blender, (2.49b)
#4
SWBF1 Modding / Target's Model Request Thread
August 10, 2012, 02:50:48 PM
Hey I just got into modeling, if anyone needs some models built I can give it a shot, please be aware that I am not able to model people, however I am quite good at modeling weapons and props.

So Please leave your request, as well as a picture (or several) of the item you wish to have modeled.
#5
Released Assets / Re: AA-12 Shotgun Model
August 08, 2012, 04:09:28 PM
Thanks, guys, If you need anything modeled shoot me a pm or post about it and i shall try to make it happen.  Phobos could you upload your odf, so I can republish the download including your odf, I will credit it to you.
#6
Released Assets / AA-12 Shotgun Model
August 08, 2012, 11:08:50 AM
Hello, I have recently gotten back into modeling through blender,  So here is some pics of the AA-12 i made,

http://www.mediafire.com/?dkuu2w2iflwg93p  is the download link, feel free to use this model in any mods, but please credit me. There is not currently an odf file with this model, so you will need to make one. 

If anyone has any models they want made, please post a picture and any necessary details,
#7
SWBF1 Modding / Re: Load.Config Request
April 19, 2012, 10:21:21 AM
[quote If anyone finds a way to munge load.config source file then a lot more customization will be possible. For now mostly TGA can be edited. I do not know why the load.lvl munges bigger than stock but it seems to work fine.
[/quote]are you referring to the ConfigSource file that was included? Or were you simply meaning the normal Config file
#8
Released Assets / Re: Native Side Builders
April 19, 2012, 08:08:51 AM
Thanks!   Are there any more builders that anyone wants me to make?
#9
Released Assets / Native Side Builders
April 18, 2012, 03:48:39 PM
After looking at the updated Modders Toolbox  I noticed it did not have all of the Native Side Builders, ...That has changed..I decided to Make the rest of them  :cheer: . http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=539 ... Includes the Native side builders of EWK, GAM, GAR, GEO, and GUN .... Enjoy.
#10
Released Maps and Mods / Re: Legion Changer Script(s)
January 09, 2012, 04:38:59 PM
Update  I got the buttons to show but there is no action for them
#11
Released Maps and Mods / Re: Legion Changer Script(s)
January 09, 2012, 01:20:48 PM
whenever I attempt to use it the game frezzes as soon as i bring up the main menu.
#12
Scummies / Re: Time to go
December 07, 2011, 09:29:54 AM
cya bamdur
#13
SWBF1 Modding / Re: [HELP] Strange crash
December 01, 2011, 11:37:15 AM
I haven't tested this but you labeled it :GeometryName          = "cody_prop_helmet": and then :GeometryName        "cody_prop_helmet.msh": it might be causing the game to crash
#14
Requests / Re: CIS reskin request
December 01, 2011, 07:36:05 AM
Sure ill make you a reskin here it is (see attachment)

Screnies
also attached

They probobly arent that great but if someone wants to make another Be my guest.

Ps. they are sort of metalic and almost appear to glow in game
#15
SWBF1 Modding / Re: New "standard" sides
November 29, 2011, 07:35:49 AM
Here is an Imp side, all units have the dark trooper styled jetpack

http://www.mediafire.com/?8e4mtxtanbjfn8s


EDIT
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Is their anyway we can get new  game modes :cough: capture the flag :cough:

as well as new animations ( possibly bf2s)