Hello all.
I think this is where I'm supposed to put this...
I'm an average (at best) modder. I learned how to do some basic Hex Editing and that's pretty much the extent of any useful modding if I could ever host a server on dialup, but I do it for fun for myself though. I've never really worked with the 1.2 Mod Tools that much until recently. I decided to try using them. I used them on 1.2, they work obviously. But on 1.0 it is very... curious. I used the Common.lvl builder, noting that because of the differences it probably would not work. Start the game... nothing happens out of the ordinary.
I tried the Mission.lvl builder, thinking that it may work because they are almost (if not exactly) the same. Knowing that the mission.lvl did work in 1.2, I wanted to try in 1.0. When I place my munged mission.lvl in my folder and just replace it, it's exactly the same as before I used the builder. So I copied both files back in, checked my custom one (named mission(2)), and then deleted my original. I closed and reopened my mission file and it was good. I go ingame... same as before. I then renamed my custom and checked it... and it went back to the original. I have also done this with the Side builder.
In the past I've tried to copy my Hex Edited bes2.lvl to my laptop because it was a pain to get it how I liked it, and it reverted to original ingame also.
I know how to Hex Edit to do some of the stuff these builders can do with it, and it will stay intact when I do that on 1.0, but I'm trying to help some of my (few) fellow modders on 1.0, and this would make it much easier if this could be figured out. So "Just use 1.2" is not an option.
Thanks!
I think this is where I'm supposed to put this...
I'm an average (at best) modder. I learned how to do some basic Hex Editing and that's pretty much the extent of any useful modding if I could ever host a server on dialup, but I do it for fun for myself though. I've never really worked with the 1.2 Mod Tools that much until recently. I decided to try using them. I used them on 1.2, they work obviously. But on 1.0 it is very... curious. I used the Common.lvl builder, noting that because of the differences it probably would not work. Start the game... nothing happens out of the ordinary.
I tried the Mission.lvl builder, thinking that it may work because they are almost (if not exactly) the same. Knowing that the mission.lvl did work in 1.2, I wanted to try in 1.0. When I place my munged mission.lvl in my folder and just replace it, it's exactly the same as before I used the builder. So I copied both files back in, checked my custom one (named mission(2)), and then deleted my original. I closed and reopened my mission file and it was good. I go ingame... same as before. I then renamed my custom and checked it... and it went back to the original. I have also done this with the Side builder.
In the past I've tried to copy my Hex Edited bes2.lvl to my laptop because it was a pain to get it how I liked it, and it reverted to original ingame also.
I know how to Hex Edit to do some of the stuff these builders can do with it, and it will stay intact when I do that on 1.0, but I'm trying to help some of my (few) fellow modders on 1.0, and this would make it much easier if this could be figured out. So "Just use 1.2" is not an option.
Thanks!