Thanks Buckler.
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Star Wars Battlefront (2004 Original) / Re: How do I place several AT-ST's at Mos Eisley?
August 18, 2012, 03:33:29 PM #2
Star Wars Battlefront (2004 Original) / Re: How do I place several AT-ST's at Mos Eisley?
August 18, 2012, 02:54:00 PM
Thanks Buckler, but I think the link is down because of needed repairs. Are there any other links that can help me out?
#3
Star Wars Battlefront (2004 Original) / How do I place several AT-ST's at Mos Eisley?
August 18, 2012, 02:41:12 PM
Instead of having to go crazy, I might as well just ask. What is the simplest way (using Zero edit or BF Builder, etc.) to make a tat2.lvl that has multiple AT-ST's for the Imperials: e.g. at the market place or warehouse inside Mos Eisely?
#4
Star Wars Battlefront (2004 Original) / Re: Zero Editor help
August 18, 2012, 01:59:49 PM
Thanks kitfisto15678.
That fixed the problem.
Thank you for your help!
Now I guess I'll try to figure out how to edit the 'tatooine: mos eisley level' so I can add some armored vehicles!
That fixed the problem.
Thank you for your help!
Now I guess I'll try to figure out how to edit the 'tatooine: mos eisley level' so I can add some armored vehicles!
#5
Star Wars Battlefront (2004 Original) / [Solved] Zero Editor help
August 18, 2012, 01:50:51 PM
I need help opening Zero Editor on my PC. It keeps saying "you must have Star Wars Battlefront installed for Zero Editor to work on your computer". I ran both SWBF.exe and the SWBF opening link icon files (like the text suggests) but to no avail. (And I did put BFbuilder in the Lucas Arts folder.) Please someone give me advice: as I love Star Wars Battlefront 1, and the only real reason I downloaded BFbuilder (w/ zero editor) was so that I can put AT-STs at the market place and warehouse at the Mos Eisley level map; plus, I have a few other ideas I have thought up. I'm tired of having to capture the 'hanger' with a dark trooper so I can get my AT-ST; I also want more than one AT-ST at Mos Eisley to see how much damage both of those futuristic armored vehicles (or more) can cause.
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