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Topics - Rayce

#61
SWBF1 Modding / Custom sides won't munge.
August 08, 2014, 04:48:46 PM
I followed THIS tutorial very closely, and I have gotten sides to work in the past. But for some reason it won't munge the custom side I made. I'd give you a detailed description, but I honestly don't see anything that could cause the problem. I have the folder for them in _BUILD_PC\Sides, and have all the reqs and everything (they are modified stock sides.) Do you guys have any idea what the problem is?
#62
https://www.youtube.com/watch?v=iOe1QTBXvtw?hl=en_US&version=3

PLEASE READ!
I apologize for the bad video quality, my computer currently cannot handle a screen recorder, so I have to use a camera.

EDIT: Can someone fix the embed on this?
#63
Released Maps and Mods / Yavin 4: Citadel v0.5
July 19, 2014, 11:24:24 AM
Yavin 4: Citadel v0.5

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1158

It's been I while since I released something for battlefront 1. Now I've corrected that.
This map is a copy of shipped Rhen Var: Citadel reskinned with Yavin 4 textures. I am not finished with it, I still need to reskin the props.

Screenshots are attached.

#64
SWBF2 Modding / Local Wars Mod v1.0
July 07, 2014, 04:29:02 PM
Local Wars Mod v1.0

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1152

Name: Local Wars Mod
Type: Mission mod
This contains: Two Addon Folders
Compatible with:  SWBF2
Download Size: Full Mod:16.2 MB
OC Version:5.47 MB
Compressed:8.08 MB
How long this took me: Worked on it on-and-off for about half a year, but the work itself took about a week or two.
Program used: Notepad
Contact: commaderawesome@outlook.com
Description:
This is a mission mod that changes the stock missions. It adds native units as selectable classes in Conquest, CTF and XL mode. The new classes are as follows:

Coruscant, Geonosis-Jedi Knights-Republic/Rebels (Conquest Only)

Coruscant-Temple Guards-Republic/Rebels (CTF Only)

Endor-Ewoks-Rebels

Geonosis-Geonosians-CIS

Jabba's Palace-Gamorian(sp) Guards-All Sides

Kashyyyk-Wookiees-Republic/Rebels

Mos Eisley-Jawas-All Sides

Naboo-Naboo Guards-Republic/Rebels

Also included is and online compatible version, which only includes Endor, Geonosis (no Jedi), Kashyyyk (Conquest only), Mos Eisley and Jabba's Palace.

I cannot take screenshots at this time, unfortunately, as pressing the key either does nothing or causes the game to crash, sorry about that. I might add them later.
Credits: See Readme
#65
Tech Support / Fake Facebook Notifications
July 04, 2014, 05:33:37 PM
(I don't know whether this is appropriate for this forum or not, if it is, I'm sorry. I'll let you delete it.)
So, some of you probably know of those spam E-mails from "Adriana". (If you don't, they're facebook notifications from a fake user, usually trying to "date" you.)  The thing is, though, I don't have a facebook account, nor have I ever. Does this mean someone used my e-mail for their account? Or does EVERYONE get these?
#66
Requests / Munging Animations
July 04, 2014, 03:27:11 PM
How do you munge animations in SWBF1?

EDIT
I still need help with this.

Moved - Unit 33
#67
General / Planet Poll
June 21, 2014, 06:56:59 PM
A poll on where you'd like to live in the star wars galaxy, which includes:

The Good
(See above poll)

The Bad
http://strawpoll.me/1961454

The Ugly
http://strawpoll.me/1961467
#68
General / A small question.
June 13, 2014, 02:56:42 PM
As you probably know, I have been posting a lot lately, but not many of them have been responded to. Which leads me to ask, is what I have been posting considered spam? If it is, you all have my sincere apologies, and I will work hard to not make the same mistake again.
#69
Hello, I have been playing Movie Battles II v0.1.9 (A mod for Jedi Knight: Jedi Academy), I can play on other people's servers just fine (except that I suck at it  :P) but i'm currently unable to make my own games because the menu for it is messed up (attached). Do you guys know if there is any solution?
#70
Quote from: CommanderAwesome on May 28, 2014, 11:35:58 AM
I have both [the exe's and modified host file], the games are showing up but I keep getting "your CD key is not authorized".
Quote from: CommanderAwesome on May 28, 2014, 12:45:10 PM
SWBF2: Fan Favorites I.

SWBF1: Best of PC

Also, I tried to join a game on SWBF1, but when the map finished loading, it said "Connection to host lost".
Continuation.
I use Windows XP.
#71
Other Games / A question about rights.
May 25, 2014, 05:47:19 PM
Quote from: MileHighGuy
Quote from: KingpinOh. I thought you could convert models, like from Jedi Academy. That's fine.

we can only convert things that were released as assets to the community. the RC models were ripped.(source)
Does this mean one can convert from SWBF?
#72
SWBF2 Modding / Random Crazy Lua Question.
May 02, 2014, 11:17:20 AM
Is it possible to use the command "ScriptCB_DoFile()" to load another mission script?
#73
Requests / [Help]Kama Needed
April 28, 2014, 10:30:30 AM
Can someone attach a kama onto one of icememer's ep3 clones?
#74
General / Happy Easter/Spring, etc.! (2014)
April 20, 2014, 10:20:20 AM
(Since we make threads for other holidays)
Happy Easter to all who celebrate it!
#75
This project mainly came from an idea by Snake:
Quote from: Snake on March 30, 2014, 05:12:10 PM
On a side note, something that would be cool would be tuskens vs empire or rebels on Dune Sea.
...as well as some ideas from the same train of thought as my SWBF2 mod. This first mission pack (of a series) will focus primarily on the conflicts of everyone's favorite "vile hive of scum and villainy": Tatooine, including Tusken raids, criminal activity and civil revolts.

Missions that are currently planned:
Dune Sea: Tusken Attack
Pretty self explanatory. GCW sides.

Dune Sea: Tusken Attack (2)
Civilians and Jawas fighting the Tuskens.

Mos Eisley: Civil Revolt
Civillians vs. CIS or Empire.

Jabba's Palace: Gammorean(sp) Attack
Again, pretty self explanatory.

I'll probably add CW versions, too.

What needs to be done:
Most of the stuff, right now.

To learn how to spell "Gammorean".

I'm currently having some trouble with Tuskens, is there any way to make the Tuskens playable (instead of one of the other sides) while keeping their original CP's without modifying the map?
#76
SWBF2 Modding / [WIP]Local Wars (V1 Released!)
April 10, 2014, 11:30:43 AM
This will be a mission mod that changes the stock missions. I will add native units as selectable classes in Conquest, CTF and XL mode. The new classes are as follows:

    Map-Class-Faction

    Coruscant-Jedi Knights-Republic/Rebels (Conquest Only)

    Coruscant-Temple Guards-Republic/Rebels (CTF Only)

    Endor-Ewoks-Rebels*

    Geonosis-Geonosians-CIS*

    Jabba's Palace-Gamorian(sp) Guards-All Sides*

    Kashyyyk-Wookies-Republic/Rebels*

    Mos Eisley-Jawas-All Sides*

    Naboo-Naboo Guards-Republic/Rebels

*Might be online compatible

Possible Classes:

    Geonosis-Jedi Knights-Geonosis

    Hoth-Probe Droids-Empire

    Death Star, Rends Coruscant-Royal Guards-Empire

    Yavin 4-Sith Lords-CIS/Empire

    Mustafar-Geonosians/Gizor Deslo-CIS

    Bespin-Bespin Cops-Republic/Rebels

Any other suggestions would be greatly appreciated.


Known Issues:
The Jedi Crash for some reason.

Since Jawas and Gamorians are "Neutral" I made them available to all sides, while I did change the unit count to "0,1", the AI might still spawn as them, which may make it difficult to tell friend from foe.

What needs to be done:
Fix the Jedi problem.
I need someone to test this online for me and see if some of the missions are compatible. I'd do this myself but i'm having connection issues.

I also plan on making a SWBF1 version.

Screens will be posted soon.
#77
I've been wanting to play online with you guys but once I get to the level, it says "connection to host lost", is there a quick fix to this or is there a complicated physical problem? (I've got a Belkin router so i'm worried.)
#78
Quote from: IGN
We are very excited to announce new details about Star Wars: Battlefront: Arcade
the new Xbox Live Arcade exclusive title by Disney Electronic Interactive Studios (formerly Electronic Arts) and DICE LA coming Fall 2014 (rated E for minor cartoon violence and crude humor).

DICE:
"We have decided to go a more family friendly approach unlike our previous titles such as Battlefield, as we feel this game should appeal to gamers of all ages. All-new features include:



  • Play as new characters and in new locations from the upcoming Disney XD series Star Wars: Rebels and the Netflix exclusive series Star Wars: The Clone Wars!
  • Play as fan-favorite characters such as Jar-Jar Binks and Wicket the Ewok!
  • Play online with your friends with Xbox Live Gold!
  • Share your victories online via Facebook or Twitter!
  • Purchase tons of new exclusive premium items and DLCs at the Xbox Live Marketplace starting at only $19.95!"
PS: Did you forget what day it is? ;)
#79
SWBF1 Modding / [WIP]ARC Trooper Sides Mod
March 30, 2014, 10:55:34 AM
This is a simple sides mod I am making for the Republic only (unless there is enough demand for a CIS component, though it seems pretty balanced against the shipped sides.).   It's pretty much exactly what it says on the tin: It reskins the Republic to be all ARC troopers and changes up the weapons, the new classes are as follows:

  • ARC Trooper:  Westar M5 Blaster Rifle (Burst-Fire version of standard rifle), DC-15S Carbine (Full Auto version of pistol), Westar M5 Rockets (SBD Rockets), AV Rockets

  • ARC Heavy Trooper: Sniper Rifle, Bazooka, DC-15S Carbine, Mines, Recon Droid

  • ARC Captain: Dual DC-17 Pistols,  Mortar Launcher or Bolt Caster, Fusion Cutter, Health & Ammo Dispenser

  • ARC Heavy Gunner: Z-6 Chaingun, DC-15S Carbine, Thermal Detonators

  • ARC Jet Trooper: Stock
I am mostly done with the mod except for a few aesthetic issues.
There will be Phase 1, Phase 1.5, and Phase 2 versions.
Screenshots are attached.

Credits (so far):
Me: Unit & Weapon ODF and Phase 1.5/2 skins.
SleepKiller: ARC Jet Trooper model.
The Conversion Pack Team: Green & Yellow ARC Skins (slightly modified by me).
Ggctuk, Darth D.U.C.K, kinetosimpetus, AQT & Deviss: Phase 1.5 trooper & Addon Kama.
Ggctuk: Chaingun ODF.
OOM-9: DC-15s Carbine Model.
I don't know who made the DC-17 pistol, Underhand Chaingun, or Westar M5, but thank you.
Arc_Commander (I think): Blue Laser Texture.
Lucasarts/Pandemic: Creating Battlefront
George Lucas: Creating Star Wars

(Another note to Arc_Commander: I know I used some of the BFX assets w/o asking,  but I didn't use any of the source code so I thought it would be ok, I am sorry if I'm wrong)
#80
Released Maps and Mods / Big Battles Mod
March 27, 2014, 12:14:21 PM
Big Battles Mod

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1122

Well, I got bored so I decided to make this.  :)  It is a modified mission.lvl that increases the unit and reinforcement counts in the following maps:
Geonosis: Spire
Hoth: Echo Base
Kasyyyk: Docks
Rhen Var: Harbor
Tatooine: Dune Sea


Credits:
Me - for the edited scripts.
Battlebelk - for the mission.lvl builder.
SWBFGamers.com - for your awesome tutorials and mods.
Pandemic/Lucasarts - for creating this awesome game and making it modable.
George Lucas - for creating Star Wars.