Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - RepComm

#2311
Star Wars Battlefront (2004 Original) / Is it possible?
September 08, 2012, 01:38:44 PM
Is it possible to use Naboo guards AND impire troops in ONE map by editing LUA?
What i tried first is just adding some Gar odf, msh and tga to the imp.lvl and editing LUA to just find the gar odf and mesh, and targa files inside the IMP.lvl but it didn't work, bespin plat just had 3 charectors to play by, hoth crashed, and the other maps crash...
#2312
Requests / Re: New Endor map
September 08, 2012, 12:59:37 PM
Also for a secondary part of that map, you can use the assets from: Tantive for BF2, and make an inside of the bunker, just recolor some texture, and make a longer generator part, with better lightning effects, I wish I could work on this myself.. But I can never make maps correctly, I always have problems no matter how hard I try, and in the end i just give up... But this would be a neat map!
#2313
Welcome Center / Re: Hiya to everyone out there in SWBF!
September 04, 2012, 12:07:14 PM
Hiya Frenchy xD.
#2314
I might be able to help, as long as I am on, and I don't get my game screwed up :P I'd be glad to.
#2315
I only play with them when I make them killable, have force push, and some other "cool/annoying" weapons.
Other than that, I hate playing with heros, with a burning pashion xD.
#2316
General / Re: Question about…
August 28, 2012, 09:37:48 AM
TcF and FC working on the same thing??? NOooo..
#2317
Uh oh, It looks like my munger caught a NASTY hair ball, and our sniper and soldier are in it...
Hmm, no collision Geometry. Lets see...
#2318
Just the shiped guns, Arc-Caster (zapperthingy) and the Shot gun from the emp to the rep, your mission.lvl doesn't read the sounds from EMP to put them in the REP, sooo, either I can add some other guns sound, or It can stay silenced O.o
Edit:: Oh wow, I think I need to edit Common.lvl to have a detpack... Oh well, lets see if it will work without it.
#2319
General / Re: Question about…
August 27, 2012, 08:09:14 AM
Creepy, I hope its cia XD and not some person from FC o.O
#2320
It seems so simple... And for some reason, I can't get BF2 deka shield into bf1. So I pretty much got everything, but im not sure its worth playing... That is just my opinion though, and I can make elaborate mods...
If you want to have the mod I can try to post it on teh site here, but I also could make it more elaborate if you give me more details.


And im glad sounds weren't your goal xD. Deka shield never does let me do what i want to it   I already munged the first version of all Teh stuff
#2321
Hello Kit, I am making (to the best of my ablity) an exact replica of this mod..
#2322
Quote from: SleepKiller on August 22, 2012, 06:53:29 PM
I'm a dude man. (Strange that I have girl as my avatar? No of course not :P)
No not strang at all.   (mental: WTheck?!)
#2323
SWBF1 Modding / Re: My space map idea ( please read! )
August 24, 2012, 10:42:20 AM
In the second line, he said  "foolproof"   I take it he wants to be a fool? xD
I like TeH idea. But some of it sounds impossible.
#2324
SWBF1 Modding / Re: Native Side modding
August 22, 2012, 03:21:14 PM
There is a fix for this? Man, I wish i knew it... I have the same problems all the time
#2325
Hi 38^^ (its Crusader)
Even I didn't get what -HE- said this time o.O
But I'm not exactly sure what your problem is either.. If this was a bit more clear, I might be able to help.