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Topics - Maveritchell

#1
Quoted from GT:

Quote
Hey all,

I had some free time this weekend and last, and for kicks and giggles I wanted to step through the SWBF2>SWBF1 conversion - and maybe learn a little about SWBF1 along the way. Since ZE doesn't work on my computer, I had to use one of my maps without terrain, and since Death Star II was already largely constructed without ZE, it was an easy choice.

I also took the time to play around and look for workarounds to SWBF1's limited animation system, and to play with this I made a pseudo-hero-assault mode. It plays... okay. I'll be the first to confess that I didn't spend a lot of time working this one through, and it's only really an experiment. I think the map still works great for team deathmatch with regular sides (which is what the GCW era has).

So speaking as a modder, I'm not a huge fan of what SWBF1 brings to the table (although I know a little more about that now, though), although it is fun seeing Yoda slink around in prone. Always silver linings!

http://starwarsbattlefront.filefront.com/file/Death_Star_II_Emperors_Throne_Room;121124

[spoiler]





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Pictures are behind the spoiler tag. Hope you enjoy!

No-.exe download:
http://www.gamefront.com/files/22022105/ETR_SWBF1_noEXE_zip
#2
Quote from: Jedikiller on September 17, 2010, 04:00:26 PM
There aren't too many people left who make maps. You should emphasize the PAID portion of your first post- that got me considering coming back out of retirement!
That should perhaps be omitted rather than emphasized. Accepting reimbursement for mod work done with a commercial game is pretty much 100% of the time against the EULA and illegal.