SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Anyder on November 19, 2014, 04:26:41 PM

Title: SWBF2 Fairsides (by Anyder)
Post by: Anyder on November 19, 2014, 04:26:41 PM
SWBF2 Fairsides (by Anyder)

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1225 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1225)

Modifications:

- Death Regions removed.

- The 5th unit of GCW won't be "fully" enabled until reaching the min points for the "special trooper", wookiee or dark trooper.

- Height's limit x100 times stock.

- SetDenseEnvironment("false") (in case u understand about this, u'll understand why I chose false instead of true)

- SetTeamAggressiveness(SIDE, 1.0)

Fairsides model:

REP/CSI

            soldier  = CSI Sniper
            assault  = CSI Engineer
            engineer = REP Sniper
            sniper   = REP Engineer
            officer = Magnaguard
            special = Rep Jet

IMP/ALL

            soldier  = IMP Sniper
            assault  = IMP Engineer
            engineer = REB Sniper
            sniper   = REB Engineer
            officer = DarkTrooper
            special = Wookiee


EDIT: I think I added fastspawn to some maps... anyway feel free to play this mod in a server i've called uef-clan.com|fairsides|pw:21
or if u wanna play fastspawn, just joined uef-clan.com|fastspawn|pw:huso

Also, space maps werent modded.
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