[SOLVED] Putting a mod permanently in a map. (Question)

Started by Snake, March 27, 2010, 02:53:45 PM

Previous topic - Next topic
Hey peeps, I'm working on the U.S.S. Honor map but I need to put some custom sides in, How exactly do I do that? Is it with the locolizing tool or something? I'd really appreciate help on this if anyone can give me some instructions.
=AaTc= Forever

SALLY....

-Retired Modder

Do you mean so that no one can ever take apart your map and alter it with different sides?

Yeah basically, like the rogue clones map or something, I want to put my mod in my map. How do I do it?
=AaTc= Forever

SALLY....

-Retired Modder

in the lua where it says ie:ReadDataFile("SIDE\\rep.lvl",
"rep_inf_basic",
"rep_inf_macewindu",
"rep_inf_jet_trooper");

change it to this ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_basic",
"rep_inf_macewindu",
"rep_inf_jet_trooper");
There is no 'ctrl' button on Chuck Norris's computer. Chuck Norris is always in control.

Um, they're the same thing, is that an error or am I really supposed to do that?
=AaTc= Forever

SALLY....

-Retired Modder

You will notice in the line ReadDataFile("SIDE/rep.lvl"), it is changed to ReadDataFile("dc:SIDE/rep.lvl").


(•̪●)=ε/̵͇̿̿/'̿'̿ ̿ ̿̿ ̿ ̿"" (-_-*)

Ooooh, thanks JK, my eyes aren't as discerning as yours.  :happy:
=AaTc= Forever

SALLY....

-Retired Modder