what are all of theses errors is my script unfixable ?

Started by wsa30h, July 18, 2019, 08:31:37 AM

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Opened logfile BFront.log  2019-07-18 1626

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\LuaCallbacks_IFace.cpp(4144)
Unable to open movie file C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront (Classic 2004)\GameData\AddOn\korriban\Data\_lvl_pc\movies\

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\Objective.cpp(59)
Objective::Add: must localize level Korriban capture and hold command posts

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\Objective.cpp(59)
Objective::Add: must localize level Korriban eliminate the republic and local rebels

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\Objective.cpp(59)
Objective::Add: must localize level Korriban defeat the empire to start a galaxy wide rebellion

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\Objective.cpp(59)
Objective::Add: must localize level Korriban capture and hold command posts

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\LuaCallbacks_Mission.cpp(726)
Memory pool "EntityCloth" not found

Message Severity: 3
D:\src\FRONTLINE_PC\RedEngineFL\Graphics\PC\Shaders\pcTerrainShader.cpp(176)
pcTerrainShader: detail texture expects L8 format!

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\SkyManager.cpp(93)
Skyfile FarSceneRange is in old format

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(121)
Vehicle spawn missing command post "cp2"

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(121)
Vehicle spawn missing command post "cp1"

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(121)
Vehicle spawn missing command post "cp2"

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(121)
Vehicle spawn missing command post "cp2"

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(121)
Vehicle spawn missing command post "cp3"

Message Severity: 2
D:\src\FRONTLINE_PC\RedEngineFL\Graphics\PC\pcRedSegment.cpp(309)
pcShaderSegment: no shader for rendertype glow [0x6a3827bc]

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\Team.cpp(166)
AddUnitClass lua script command specifies too many units for team !

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityHover.cpp(3120)
Unable to build EntityHover
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh

-Need an EntityHover memory pool.
-Game wants you to use a custom core.lvl to localize objectives
-EntityCloth doesn't exist in BF1
-Command post labeling and spawns have errors in them.

There's more, but I think these all need fixed first.  You aren't going to get them all fixed, but if there are features not working, you definitely need to look for the exact errors and diagnose them.
The BOBclan:  A Rich History


Quote from: Unit 33 on November 29, 2014, 03:44:44 AM
'Please, tell me more about the logistics of the design of laser swords being wielded by space wizards' - Some guy on the internet.

how do i create a custom core.lvl ? i seemed to have fixed the entity hover issue it was set to 23 but needed to be at 26. which one of those is the most likely to crash the game i had sliding units also had cis vehicles because am making a cross era mod smilar to rumble conquest but faction 3 and 4 dont have vehicles on the map and in this case cis were team 3 and i had all of their vehicles in the lua but when i removed them and set the aimer from 200 to 500 it seemed to fix the issue of crashing and sliding units. but for the future i need to know which one of these should be fixed first.
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh