can someone help me how to resize any objects in ZE
and ingame .
I used the geometryscale and it worked in ZE
but not ingame. plss help.
Tnx in advance...
I dont remember the command exactly but it was like this:you must add this value in your odf file for your model
GeometryScale = "1.0"
if this dont work add it without the " "
GeometryScale = 1.0
1.0 is just default.
Next thing you must add a .option file for your msh file that you are using in the odf.
So if your msh file is for example:
mymshname.msh then your msh option file will be:
mymshname.msh.option
Inside the option file i thik you must add this
-Scale 1.0
again 1.0 is just default value.
Ginev how can I open the option file .
Use notepad or notepad++ to edit .option file
Option scales the msh in game. ODF scale is for zeroeditor.
how can I scale a option file.
tnks for helping .