SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Assets => Topic started by: RepComm on May 26, 2013, 12:42:24 PM

Title: SWBFII recon/drop turret for BF1
Post by: RepComm on May 26, 2013, 12:42:24 PM
Works just as good as recon droid for SWBFI, ported from BFII.
I know it is suppose to be a drop turret, but when I tested it, I replaced the recon droid with it (so it can be controled by player, ftw!), so I don't know how you'll get it to opperate by itself, and I'm too dumb to know how so I didn't include an ODF file.

Not sure if this has been ported already, but it should be fun to play around with. I just love the scrolling red eye thing :P
Title: Re: SWBFII recon/drop turret for BF1
Post by: 411Remnant on May 26, 2013, 01:07:15 PM
This is pretty cool looking, I think arc  troopers used this as a survailence type thing. :P
Title: Re: SWBFII recon/drop turret for BF1
Post by: Phobos on May 26, 2013, 01:52:38 PM
In your ODF file I think if you add,

AutoFire = "1"

then it will continue shooting in the direction you place it , even after you switch back to the player.
Title: Re: SWBFII recon/drop turret for BF1
Post by: Kit Fisto on May 27, 2013, 07:38:19 PM
I've always wanted this for SWBFI! This is cool! That would be awesome to make it so that they have a lot of life then set like 30 of them in a row and create a barrier that no AI can get past!  :cheer:
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