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Messages - Dark_Phantom

#796
Released Maps and Mods / Re: SWBF1 Museum
August 16, 2014, 01:29:37 PM
Do I need a certain setting to read the walls better?  I can read the posters and stuff but the walls in the museum are tough to read. 

Other than that, great job everyone!  This map was a pleasure to play and kill noobs and see all the hard work that was put into it.
#797
SWBF 1 and 2 Tournaments / Re: ICW4 Week 4
August 09, 2014, 11:33:18 AM
Ben83 is now a member of BOB for the tournament, as is Rem!x.
#798
SWBF 1 and 2 Tournaments / Re: ICW4 Week 3
July 30, 2014, 07:15:57 PM
Attacking clan: BOB
Defending clan: YAK
Planet: Bespin: Cloud City
Date: Sunday August 3rd
Time: 4:00 PM EST
Era/Side: CW, BOB chooses Republic
Server location: Chicago

Attacking clan: BOB
Defending clan: FC/UEF
Planet: Rhen Var: Citadel
Date: Sunday August 3rd
Time: 4:30 PM EST
Era/Side: CW, BOB chooses CIS
Server location: Chicago

Attacking clan: BOB
Defending clan: FC/UEF
Planet: Earth: Egypt
Date: Sunday August 3rd
Time: 5:00 PM EST
Era/Side: GCW, BOB chooses Rebels
Server location: Chicago
#799
SWBF 1 and 2 Tournaments / Re: ICW4 Week 2
July 26, 2014, 05:16:44 PM
This should not even be a complaint.  He asked YAK if it was ok and they agreed to it.  Actually, I did not hear any complaints until losing on Streets.

I felt that it was fair.  In every battle that he was participating in, I was in as well.  Therefore, there was an Admin on both sides of the battle.
#800
SWBF 1 and 2 Tournaments / Re: ICW4 Week 2
July 23, 2014, 07:35:27 PM
Attacking clan: BOB
Defending clan: FC/UEF
Planet: Nar Shaddaa:  The Roof
Date: Saturday, July 26th
Time: 2:00 PM EST
Era/Side: CW, BOB chooses Republic
Server location: Chicago

Attacking clan: BOB
Defending clan: FC/UEF
Planet: Italia
Date: Saturday, July 26th
Time: 4:00 PM EST
Era/Side: GCW, BOB chooses Empire
Server location: Chicago
#801
SWBF1 Modding / Re: [WIP] Supplies Outpost
July 20, 2014, 11:53:05 AM
Quote from: Snake on July 20, 2014, 10:59:14 AM
That reminds me of some level on Jedi Knight!
Exactly what I was thinking.  This looks astounding.
#802
SWBF1 Modding / Re: [WIP] Naboo: Otoh Gunga.
July 17, 2014, 03:38:16 PM
For once, I am so glad I couldn't finish this, because it wouldn't have even come close to this.  Great job!
#803
SWBF 1 and 2 Tournaments / Re: ICW4 Week 1
July 14, 2014, 08:46:30 PM
Attacking clan: BOB
Defending clan: FC/UEF
Planet:  Tatooine: Jabba's Palace
Date: Saturday, July 19th
Time (EST): 2pm EST
Attacker era/side: GCW, BOB chooses Empire
Server location: Chicago

Attacking clan: BOB
Defending clan: PFA
Planet: Yavin IV: Arena
Date: Saturday, July 19th
Time (EST): 4pm EST
Attacker era/side:  CW, BOB chooses CIS
Server location: Chicago

#804
SWBF 1 and 2 Tournaments / Re: ICW4 map pack
July 14, 2014, 02:19:06 PM
The map pack was reuploaded last night before I saw this post.  Luckily I got most of the patches working here.
Mapinfo.txt - did not add any, only a few need them.  Phobos posted them in another thread so server hosts can get them.
Global Fairsides should all be fixed and spawn times correct.
010 is now DEA.
Dagobah fixed.
Tat3c fixed (removed locals reference)
Italia was not changed because I did not realize it when I did the pack.
Mod map bleed was not changed.  Like I said, I think it's the value of the cps that are affecting it for some maps.

If someone wants, they can reupload the pack with the two things I missed.  Included in the new pack is a global mission for stock maps.

--Look up top for link.
#805
SWBF 1 and 2 Tournaments / Re: ICW4 map pack
July 13, 2014, 05:05:31 PM
Dagobah Swamps (I had trouble with this one initially and then realized my reqs said "Dag1" instead of just "Dag") and Death Star Interior (Phobos said it had to do with 010 messing with batch, it is now DEA, and everything should be changed accordingly and working) are now fixed in my folders.  I will upload a patched mission file tonight with updated sides, with different fairsides, so everyone will need to download.
I will check out Tat3a and Tat3c, I didn't know anything was wrong but I will troubleshoot them as well.

Now, so nothing comes up later about this-
I cannot fix the "no bleed" on Death Star Interior without more time analyzing the actual level.  I think there are at least two other maps like that in the pack.  This is not a fault of the mission.lvl file as the whole pack has bleed enabled.  We came across this last year.  The command post "values" have been changed in the actual map, if I understand correctly.  There is a chance that they will only start to bleed at one command post, if at all, even if the enemy has 4 cps to 2.

With Eddie's Italia, it is the Multiplayer version.  The map is no cp in the level itself.  I do not have the single player version, so if that was the version that we wanted, someone please send me a link.  Otherwise, that map will be no cp by default and the reinforcement count will probably be lowered accordingly.
#806
Due to Firewall, I could not post the link here earlier, and I wanted to be the one to say...
Here is your map pack folks!
http://www.mediafire.com/download/raiq686a26ce6x1/ICW4_map_pack.7z

Albeit a week late, but still here!
Please download this and replace your current levels with this.  If Jabba is not in there, just use a mission.lvl from another one (they contain every level) because it is slightly different.

Please test these and report bugs to me ASAP!

For the mod maps, fairsides for clones has to definitely be in there, because I loaded a different file for them (no SBD, regular Battle Droid).  Clone fairsides is just droideka and jet removed and SBD is a regular battle droid.  If there is too much negativity towards it, I will switch back the SBD, but I personally think it evens it out.
Fairsides is different for GCW maps according to a list I saw and made judgment calls although it will be easy to remunge if I have to.  Some of them might work just as server side, so you may not have to redownload.

For stock maps, it will all be server sided to fairsides or whatever the rules are there.  I don't quite remember, but I think if both sides agree to certain rules we should play them that way if at all possible.  Otherwise, it will just be wookiee or jet fairsides, whichever I pull out of my hat or a list.

If you didn't understand any of that, just download the map pack and get ready for the ICW4!  Please get organized with your clans as Week 1 is next week.  Please post your attacks promptly.  I will set up servers, but that weekend I will be away (I may be able to admin Friday), so admins stay ready.
:cheers:
#807
Give me a day or two to sort out this map pack and make mission files for them.  After I send it out we will test them just to make sure everything works correctly.
#808
General / Re: LucasArts site gone
June 25, 2014, 04:50:28 PM
Lucasforums.com is still up.  I'm honestly amazed it's lasted this long.  Actually, I'm more amazed at how much of a hub it is for older games.
#809
The BOBclan will be participating in the ICW4. 

Clan members (members may be updated as the days go along):
Phantom
Sauce
LION
Bobby
Alan
Klexmer
Dynasty
Astro
Norwood
Battlefield
FER
Cal-Hawk/Red Robin Hood
6lbBream
Ice
Thinker
UltraXPowerGuy (BOB.merc.~Itachi~)
HGHG
Kelle
Ben83

If anyone is interested in joining BOB for this tournament, please message me.  Thanks!
#810
I had been working with changing the animation of the mandalorians and getting some different skins.  As far as the crash goes, I have been unable to find the source of it and have been contemplating changing the system.  I don't have a whole lot of time right now with my job, but if you have anything you want to see, post it here.
Thanks!