SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Snake on March 10, 2013, 01:42:39 PM

Title: Disappearing detail ground textures?
Post by: Snake on March 10, 2013, 01:42:39 PM
My ground textures all turn into one single texture when you get close to them but I can't figure out why.. I get this in SPTest:
Message Severity: 3
.\graphics\pc\shaders\pcTerrainShader.cpp(176)
pcTerrainShader: detail texture expects L8 format!
Title: Re: Disappearing detail ground textures?
Post by: Phobos on March 10, 2013, 01:51:36 PM
Make sure you are using a bumpmap tga for each texture layer and that they are saved with RLE compression off. Then do a clean munge and see if it still happening.
EhPortal 1.34 © 2024, WebDev