Well, I need help putting vehicles in maps. I don't understand what to do. This is what I have done in recent tries:
(I am using a republic gunship and republic side)
1. I go into bfbuilder and add dc: to the SIDE; rep.lvl or whatever it is
2. I add AddMemoryPool EntityHover 5 (Not exactly like that just giving u a general description)
3. Go in ze and add com_item_vehicle_spawn ( I think its item)
4. Put it to CP2Label (The clones cp)
5. Make the spawntime 0.0
6. put in RepATK and RepDEF rep_fly_gunship
Then I munge and play and the gunship never shows up. Anyone know why?
Its very simple.If you have already put new soldiers in your map then you have to copy and all necessery gunship files in your side folder (odf,msh,req).Add rep_fly_gunship in your side ***.req too.Then make the same in you Luac.Lets say you add new soldier in you map.For example:rep_inf_clone_commando.You have to place uder this name:rep_fly_gunship...my english is bad so just look this example part of the lua:
ReadDataFile("sound\\tat.lvl;tat1cw")
ReadDataFile("SIDE\\rep.lvl",
"rep_inf_basic",
"rep_inf_jet_trooper");
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_basic",
"cis_inf_droideka");
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_basic",
"rep_inf_commando",
"rep_fly_gunship");
If you dont have something new addet to your map you can just place the rep_fly_gunship in the first rep section.But if you have some new side already add,you have to make like i show you here.And make sure that you have add the gunship req file in your REQ folder.Its importan.Ohh i almost forgot.When you go in ZE and place vehhichle spawn point.Find this section:
ClassRepDef: under this Place: rep_fly_gunship
The republic is team 2.You know that team 2 is DEF.You dont need to add rep_fly_gunship in ATT section.Thats all.I hope i help you.If you dont understand something ask for help. :cheers:
Thanks gogo, I will try again.