There is another catch if your going deep into modding like importing custom stuff in the game. You won't know whether ZETools would work. Some computers reject python.
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#50
Requests / Rifle model need help converting
December 16, 2017, 03:38:21 PM
Could some one please convert this rifle model for my mod?
I will credit you.
Link: https://www.mediafire.com/file/55q5bhy53aa3b1m/get_geth_pulse_rifle.7z
Thanks for reading and have a Merry Christmas!
I will credit you.
Link: https://www.mediafire.com/file/55q5bhy53aa3b1m/get_geth_pulse_rifle.7z
Thanks for reading and have a Merry Christmas!
#51
Released Maps and Mods / Re: Serejas_Naboo_City_of_Theed.rar
December 12, 2017, 05:47:47 AM
Looking great! Can't wait for your next project!
#52
SWBF2 Modding / Re: Custom Sounds working only on vanilla maps
December 06, 2017, 09:12:26 AM
Actually I made the bot .lvl sound file. I let i2Bros use the bot.lvl file. As far as I know the sound file works, so all the coding is right.
Now I have zero idea why non vanilla maps reject the bot .lvl file. i2Bros try loading my sound .lvl file before the other sound .lvl files maybe this will fix the issue.
ReadDataFile("dc:sound\\bot.lvl")
OpenAudioStream("dc:sound\\bot.lvl", "BOT_Unit_VO_S")
ReadDataFile("dc:sound\\bot.lvl;BOTcw")
Now I have zero idea why non vanilla maps reject the bot .lvl file. i2Bros try loading my sound .lvl file before the other sound .lvl files maybe this will fix the issue.
ReadDataFile("dc:sound\\bot.lvl")
OpenAudioStream("dc:sound\\bot.lvl", "BOT_Unit_VO_S")
ReadDataFile("dc:sound\\bot.lvl;BOTcw")
#53
Forum News and Forum Rules / Re: Modder of the Month
December 03, 2017, 03:30:25 PM
Well done Dark Phantom!
#54
3D-Modeling, Animation and Texturing / Re: XSI ZETools don't show up in Softimage 7.5
December 01, 2017, 06:51:53 PM
Micro transactions are the answer. Anyway aside from that did you install python correctly? If you installed python correctly you should see some text appear in the command prompt when you type "python". If you didn't get some text and you got a error instead that means you didn't install python right.
Look at this article on GameToast about ZETools: http://gametoast.com/viewtopic.php?f=36&t=33270
Look at this article on GameToast about ZETools: http://gametoast.com/viewtopic.php?f=36&t=33270
#55
3D-Modeling, Animation and Texturing / Re: WIP Model Showcase Thread
December 01, 2017, 05:44:40 AM
That looks awsome can't wait to see more progress!
#56
Released Maps and Mods / Re: TCW Death Watch Side Mod Link?
November 29, 2017, 06:23:26 AM
Sure, I will pm you a link when I get home.
About the crashes are you using 1.2.1 for Star Wars: A Galaxy Divided. If your using a older version this may be the cause of the crashes. Another possibility for the crashes if you have the evolved mod installed this may cause crashes.
About the crashes are you using 1.2.1 for Star Wars: A Galaxy Divided. If your using a older version this may be the cause of the crashes. Another possibility for the crashes if you have the evolved mod installed this may cause crashes.
#57
Released Maps and Mods / Re: TCW Death Watch Side Mod Link?
November 29, 2017, 03:35:35 AM
I haven't ported everything from TCW Death Watch Side Mod to Star Wars: A Galaxy Divided though, so it could take a while before the game mode "Death Watch VS Super Commando" is complete for Star Wars: A Galaxy Divided.
#58
Star Wars Battlefront: EA Reboots 1 and 2 / Re: Sign this petition for better Star Wars games!
November 27, 2017, 02:26:12 PM
I know it's not going to work. I was being sarcastic.
I never do these petition things because they collect your email and such.
I never do these petition things because they collect your email and such.
#59
Star Wars Battlefront: EA Reboots 1 and 2 / Re: Sign this petition for better Star Wars games!
November 27, 2017, 06:26:26 AM
TBH this is one of the few petitions that I hope works...
#60
Released Assets / Re: The Force Unleashed (Wii) Stormtrooper
November 26, 2017, 11:09:07 PM
Sure I will later today.