SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Nikoli on March 08, 2010, 03:50:29 PM

Title: [HELP] SWBF models
Post by: Nikoli on March 08, 2010, 03:50:29 PM
I was wondering if someone could UV map this and then convert it into a MSH for me. My hopes are to use this to replace the ATST. I'm not sure if I have to rig it though (TBH I don't even know how to). Thanks in advance.
Title: Re: SWBF models
Post by: Nikoli on March 08, 2010, 03:53:50 PM
Here's a picture of how it should look with the texture on. Although in between the hips and the legs is different since I had to change it so that it would work with the ATST animation.
Title: Re: SWBF models
Post by: Vendetta on March 08, 2010, 06:42:21 PM
Isn't that like a robo machine from some XBox game?  Sure looks a lot like a model from an XBox game me and my friend played at his house sometimes.  Can't quite remember what the name of it was, but it was pretty fun.
Title: Re: SWBF models
Post by: Xfire Keenmike aka cull on March 08, 2010, 09:09:01 PM
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi20.photobucket.com%2Falbums%2Fb246%2FNapseeker%2FBattle%2520of%2520Coruscant%2FBuzzDroidAttack2.jpg&hash=439d3fe6a2dc07d2c97c85d09d300f3a681330d5)
Napseaker knows something about how to add objects not seen before in swbf1. (http://www.mpcgamers.com/smf/index.php?action=profile;area=summary;u=102)
Title: Re: SWBF models
Post by: Hardcore on March 11, 2010, 12:42:39 PM
Likely he made them, however Napseeker could have used them from another mod, for say SWBF2, that you would have to ask Napseeker.
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