6th Unit Spawner
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1441 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1441)
Hello fellow SWBFGamers,
Last time I started a topic, I showed a video of 10 units working. This is what I was working on before I found out how to make more than 5 units work natively - so I quit working on it.
This is a very basic trainer that you start when you play SWBF1, and whenever you are at the Spawn Select screen, hit the "Insert" button on your keyboard. A silly noise that says "6th Unit Enabled" will tell you that you have selected the hero unit to spawn as, and then you can hit the "Spawn" button.
Some notes:
1.) You must have Heroes enabled (with a SetHeroClass defined in your .lua if it is a mod map)
2.) You will die once you hit 20 units. If you try to respawn, you will automatically die.
3.) You cannot switch teams immediately after dying as a hero.
4.) Your name will change to the hero. So if you were "Dark_Phantom" going in, it will now say "DARTH VADER" or "LUKE SKYWALKER" or whoever when you kill someone. This does not affect overall kills/deaths/cps. It's more aesthetic than anything.
5.) Your character will take on whatever attributes that hero has. Example ->Darth Vader cannot take CPs. This needs an .odf edit to change, and has nothing to do with this.
I believe that's everything... Have fun!