[WIP] Random Characters

Started by Nikoli, April 15, 2010, 09:31:22 PM

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Quote from: Nikoli on August 10, 2010, 10:41:48 AM
A 6 shooter I'm working on. not sure if I should give it to the Russians or have it as a special forces handgun. And yes it is a 3d model that works in SWBF

looks more russian imo.

There has to be a way to cary off a friend from the battlefield to safe place to get health. I am working on it now.

Quote from: Nikoli on August 10, 2010, 10:41:48 AM
A 6 shooter I'm working on. not sure if I should give it to the Russians or have it as a special forces handgun. And yes it is a 3d model that works in SWBF

give it to the russians, because special forces always have the newest of the newest. I'd do an Desert Eagle for special forces or an normal gun.

"Better not be at all than not be noble" - Lord Alfred Tennyson
https://www.facebook.com/SWBFGamers
https://twitter.com/swbfuniverse

Ok I'm a little confused at what to do. Should this try and be a realism mod? With bullets giving one or two hit kills? Or should I keep SWBF's ego shooter gameplay? (if I go for realism the m249 and pkm are both gona be beasts)

I vote for what ever you choose. The game play mode you like most is what I choose.

August 14, 2010, 06:26:33 AM #185 Last Edit: August 14, 2010, 06:59:20 AM by MusketSniper
I say you should go for a more "realistic" approach. I think it would fit the intensity of the theme a lot better. You've got modern vehicles, modern weapons, and modern factions, it would be appropriate for the consequences of being shot to be realistic too. If you're trying to establish a theme for the mod, you might as well go as far as you can.
Besides, it gets kind of frustrating when you need to waste huge chunks of ammo taking down one opponent, which is actually one of my few criticisms of the unmodded game to begin with.


@ musket I think that is very sound advice. I think I will go with that.

UPDATE!!!
This Week Guns Guns and more Guns!
M4a1 and RPG-7 and also a glimpse at the new humvee with .50 cal model

oh...my...gosh..  :o

two words: A-MAZING!! I can't wait to play with these!
=AaTc= Forever

SALLY....

-Retired Modder

Those are pretty sweet! Nice job :D


Amazing! I love the Humvee. And that M4A1(My favorite gun in the world)looks awesome! :D  :D And I love the RPG. Will it have realistic damage? (I'm guessing yes)

I love them, two questions. Instead of what have you done the car and does it make the sound of a real car?

Still very nice

"Better not be at all than not be noble" - Lord Alfred Tennyson
https://www.facebook.com/SWBFGamers
https://twitter.com/swbfuniverse

Those are amazing! Cant wait to see them in game :tu:

August 19, 2010, 07:23:55 PM #193 Last Edit: August 19, 2010, 07:25:50 PM by Nikoli
Quote from: Darth_Verik. on August 18, 2010, 05:09:15 AM
two questions. Instead of what have you done the car and does it make the sound of a real car?
Not really sure what the first question is  :blink: As for the second I would like to make it have the real sound for everything but I'm really not sure that there is a successful way of putting custom sounds into the game. If there is a way I'd do it in a heartbeat but if not I'll just try and chose the closest sound that's already in the game


And thanks guys for the positive feedback it's really awsome to hear when people like my work. But I will say that even negative feedback is welcome as it helps me improve my style.

For you to improve your style. I recomend so many tunnels under ground that you get lost. Like a maze within a maze within a maze not knowing how to get out of it.