SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => Star Wars Battlefront (2004 Original) => Topic started by: MileHighGuy on October 03, 2010, 08:37:16 PM

Title: BFBuilder stuck munge on windows 7
Post by: MileHighGuy on October 03, 2010, 08:37:16 PM
Hey guys, im modding bf1 on my new windows 7 laptop. My main problem is that whenever i press munge, the screen comes up, but it gets stuck on this line: C:\BFBuilder\DataABC\_BUILD_PC>
Title: Re: BFBuilder stuck munge on windows 7
Post by: Jedikiller on October 03, 2010, 09:02:53 PM
Is it 64-bit?
Title: Re: BFBuilder stuck munge on windows 7
Post by: MileHighGuy on October 03, 2010, 09:11:43 PM
yep
Title: Re: BFBuilder stuck munge on windows 7
Post by: Jedikiller on October 03, 2010, 09:25:08 PM
Munge doesn't work on 64-bit operating systems for some reason... sorry :(
Title: Re: BFBuilder stuck munge on windows 7
Post by: MileHighGuy on October 03, 2010, 09:34:24 PM
thats odd, my bf2 munge works fine. Zeroeditor too. theres no other possible reason?
Title: Re: BFBuilder stuck munge on windows 7
Post by: Led on October 03, 2010, 11:43:57 PM
You may want to try compatibility mode for windows 7:

http://windows.microsoft.com/en-US/windows-vista/Make-older-programs-run-in-this-version-of-Windows (http://windows.microsoft.com/en-US/windows-vista/Make-older-programs-run-in-this-version-of-Windows)

There is also something called XP mode:


http://www.microsoft.com/windows/virtual-pc/download.aspx (http://www.microsoft.com/windows/virtual-pc/download.aspx)




Title: Re: BFBuilder stuck munge on windows 7
Post by: MileHighGuy on October 04, 2010, 05:29:15 AM
sadly there is no compatapility tab on thr hta file. i cant run as administrator either
Title: Re: BFBuilder stuck munge on windows 7
Post by: jdee-barc on October 08, 2010, 05:44:53 PM
You could get someone to munge for you.
Title: Re: BFBuilder stuck munge on windows 7
Post by: MileHighGuy on October 08, 2010, 06:20:05 PM
Id rather not do that. I guess ill just have to use my old computer.
Title: Re: BFBuilder stuck munge on windows 7
Post by: aeria. on October 09, 2010, 04:05:50 PM
I don't have 64 bit but my suggestion to see if you can get the munge.bat to run in 64 bit rather than the .hta file. Try it out.
Title: Re: BFBuilder stuck munge on windows 7
Post by: MileHighGuy on October 09, 2010, 04:54:35 PM
ive tried running the actual bats, but nothing happened.
Title: Re: BFBuilder stuck munge on windows 7
Post by: Burning Sun on October 09, 2010, 08:44:04 PM
This message has been removed by Jedikiller because it is spam and does not contribute to the topic at hand.
's post count has been reduced by 1. Please stay on topic in the future.
Title: Re: BFBuilder stuck munge on windows 7
Post by: Bamdur on October 19, 2010, 07:20:21 PM
I have a 64 bit pc and it is possible to munge
when in bfbulider.hta
when the cmd.exe comes up
type
@set path=
then type munge after
it will start munging
after the munge is complete u will have to manually gather ur files
make a folder called URMAP (name it what u want here)
make a Folder called Data
now move the Data into ur map folder

now
go to ur Dataxxx
and find the lvl_pc
copy that into the data folder
now go into build_pc
addme
and find ur addme.script and put that next to ur data folder
now move this to ur addon folder and it will work


NOTE: The Core.lvl for ur mod map will not munge properly u will either need to do it manually or take one from another map

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