Recent posts
#31
Forum News and Forum Rules / Re: Celebrate with us!
Last post by Anyder - April 18, 2024, 02:02:43 PMHey folks!
Here's an update in case you missed it.
SWBF1 Server Rotation:
SWBF2 Server Rotation:
Special thanks to Giftheck, Sereja & Red04 for their modmaps.
Remember, you can join us in the community discord here: SWBFGamers Discord Server
Here's an update in case you missed it.
SWBF1 Server Rotation:
- Core - Bespin: CC
- Core - Rhen Var: Citadel
- Core - Tatooine: Mos Eisley
- ModMap - Giftheck's Scarif: Beach
- ModMap - Sereja's Umbara: Shadow Forest
- ModMap - Sereja's Coronet Luxury Spaceliner
- ModMap - Red04's Mustafar Refinery (SWBF2 Conversion)
- ModMap - Red04's Kamino (SWBF2 Conversion)
SWBF2 Server Rotation:
- Core - Mustafar
- Core - Mos Eisley
- Core - Corus
- Core - Death Star
- ModMap - Eddie's Italia
- ModMap - Saleucami
Special thanks to Giftheck, Sereja & Red04 for their modmaps.
Remember, you can join us in the community discord here: SWBFGamers Discord Server
#32
SWBF1 Modding / Re: Finally colored command po...
Last post by Giftheck - April 18, 2024, 01:09:18 PMQuote from: Zelenium on April 18, 2024, 11:29:56 AMCool result!
Don't bump topics, please.
#33
SWBF1 Modding / Re: Finally colored command po...
Last post by Zelenium - April 18, 2024, 11:29:56 AMCool result!
#34
SWBF1 Modding / Re: Sniper range
Last post by Led - April 18, 2024, 04:49:36 AMIf you are using Cheat Engine, search the forum for the CheatEngine table for SWBF1. You may find something there.
#35
SWBF1 Modding / Re: BFbuilder pro exe needed
Last post by Unit 33 - April 17, 2024, 07:28:49 AMyou could also try sleep's world edit and see if anything happens.
https://github.com/PrismaticFlower/WorldEdit
https://github.com/PrismaticFlower/WorldEdit
#36
SWBF1 Modding / Re: BFbuilder pro exe needed
Last post by VulkanMU - April 17, 2024, 06:25:53 AMYeah, you're probably right. I just wanted to try it and see if it would work. I'm assuming it will also probably crash using the exe.
#37
SWBF1 Modding / Re: BFbuilder pro exe needed
Last post by Dark_Phantom - April 17, 2024, 04:30:27 AMI think you're going to have more problems past this using Wine. I'll see what I can dig up but I don't think that is going to solve all the problems with the setup.
#38
SWBF1 Modding / Re: BFbuilder pro exe needed
Last post by VulkanMU - April 16, 2024, 07:37:37 PMI'm running my mod tools in Linux/wine. Ie8 in wine is unable to open the hta file. It crashes wine when trying to open.
#39
SWBF1 Modding / Re: BFbuilder pro exe needed
Last post by Dark_Phantom - April 16, 2024, 01:02:46 PMIs there a reason you'd use this instead of the HTA?
This also has improvements over the first one (also an HTA):
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1519
This also has improvements over the first one (also an HTA):
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1519
#40
SWBF1 Modding / Re: Remove low lod character m...
Last post by wsa30h - April 16, 2024, 12:14:14 PMworks 99 percent of the time if you truly want all units to be highrez anstfers egm mod for steam gog or the classic collection.