Localizing Map Names

Started by Led, January 05, 2012, 06:16:24 PM

Previous topic - Next topic
Hi Sleepkiller,

Thanks for looking into this.  Here are my beta test mission files and map names.  Sorry in advance if I spelled things wrong :P

I used the extension x in my map lua file names.

For example my first lua is called L0001x.

I did this for three reasons:
-cross era mods would not make sense to be A or C
-I plan the initial update plus two more updates, so I would have x, y, z as the last characters
-I had hoped we could have the x, y, or z interpreted as
x:  get your 1.0 update at SWBFgamers.com
y:  get your 1.1 update at SWBFgamers.com
z:  get your 1.2 update at SWBFgamers.com

:)


Thanks




{ mapluafile = "L0001", showstr = "Pistols Only no capture CC", side_x = 1  }
{ mapluafile = "L0002", showstr = "Unlimitted Height CW era CC", side_x = 1  }
{ mapluafile = "L0003", showstr = "Unlimitted Height GCW era CC", side_x = 1  }
{ mapluafile = "L0004", showstr = "Unlimitted Height Clones vs Emp CC", side_x = 1  }
{ mapluafile = "L0005", showstr = "JetrDroid testing CC CW era ", side_x = 1  }
{ mapluafile = "L0201", showstr = "Utapau GCW era ", side_x = 1  }
{ mapluafile = "L0202", showstr = "Polis Massa GCW era ", side_x = 1  }
{ mapluafile = "L0203", showstr = "Mygeeto GCW era ", side_x = 1  }
{ mapluafile = "L0204", showstr = "Mustafar GCW era ", side_x = 1  }
{ mapluafile = "L0205", showstr = "RV Monastery GCW era ", side_x = 1  }
{ mapluafile = "L0206", showstr = "Kyshyyyk Beachhead GCW era ", side_x = 1  }
{ mapluafile = "L0207", showstr = "Felucia GCW era ", side_x = 1  }
{ mapluafile = "L0208", showstr = "Death Star Interior GCW era ", side_x = 1  }
{ mapluafile = "L0209", showstr = "Cto GCW era ", side_x = 1  }
{ mapluafile = "L0210", showstr = "Jedi Library GCW era ", side_x = 1  }
{ mapluafile = "L0301", showstr = "Utapau CW era ", side_x = 1  }
{ mapluafile = "L0302", showstr = "Polis Massa CW era ", side_x = 1  }
{ mapluafile = "L0303", showstr = "Mygeeto CW era ", side_x = 1  }
{ mapluafile = "L0304", showstr = "Mustafar CW era ", side_x = 1  }
{ mapluafile = "L0305", showstr = "RV Monastery CW era ", side_x = 1  }
{ mapluafile = "L0306", showstr = "Kyshyyyk Beachhead CW era ", side_x = 1  }
{ mapluafile = "L0307", showstr = "Felucia CW era ", side_x = 1  }
{ mapluafile = "L0308", showstr = "Death Star Interior CW era ", side_x = 1  }
{ mapluafile = "L0309", showstr = "Cto CW era ", side_x = 1  }
{ mapluafile = "L0310", showstr = "Jedi Library CW era ", side_x = 1  }
{ mapluafile = "E0005-1", showstr = "JetrDroid testing CC CW era ", side_x = 1  }
{ mapluafile = "E0005-2", showstr = "JetrDroid1 testing CC CW era ", side_x = 1  }
{ mapluafile = "E0005-3", showstr = "JetrDroid2 testing CC CW era ", side_x = 1  }
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

January 05, 2012, 07:00:34 PM #1 Last Edit: January 05, 2012, 08:47:47 PM by SleepKiller
Awesome, I'll send you the files when I get it working.

-EDIT-

Regretably it appears SWBF does not react kindly to new era suffixes, it appears if we want them to have names their are two options.

1. Harres ex-pandemic devlopers into giving up the shell.lvl source scripts.
2. Change the era to a normal one.

For fun, can you make them all "a" era for now, and try it?  (Maybe post a screen shot?)

The benefits of using standard eras may out weigh the reasons I chose the x designation.

Thanks!
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Well yeah, but I would kind of need your mission.lvl source so I could change the suffix on the end of the scripts.

I was tempted to post some screen shots of what was happening with x some of the bugs where quite ammusing.

It would be interesting to see what it does :)

Maybe I could do a hex edit on a recompiled shell to look for x and the end instead of a, c, i, r

In any event, I made a new mission will "a" at the end, it is attached to this post.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

January 06, 2012, 02:10:22 PM #5 Last Edit: January 06, 2012, 06:49:14 PM by SleepKiller
Screw everthing I just told you. I got it working as X after I tracked the problrm down to the new shell.lvl I was building, did the classic addme.lua trick. Worked fine. (Although its still not playable in singleplayer.)

EDIT: See download for Addme builder, place the folder in you BFBuilder directory for it to work properly.

So you can have era "letters" other then a, c, r, and i? If this is true could you tell me what other letters work? (probably need for a kotor/tor era in my mod)
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

All of them in theory, but only in multiplayer VIA Dedicated Server.

[hijack]BTW, jdee I'm having some success in that thing you wanted see attachment.[/hijack]