I'm very glad to hear these terrible events haven't taken your talents away from us. Stay safe, man.
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#2
Videos and Screen Shots / Re: Funny SWBF pics
November 11, 2019, 03:05:24 PM
Jar Jar is the key to all this.
#4
General / Re: Gametoast currently down
March 05, 2018, 06:47:03 AM
It's up for me. And yes, they have a Discord: https://discord.gg/2EUVHug
#5
Console Gaming for SWBF and SWBF2 (PS2/XBOX/others) / Re: Anyone want to help me make maps?
February 23, 2018, 02:52:50 AM
There is no file attached.
#6
SWBF2 Modding / Re: Question
February 18, 2018, 09:17:03 AM
The animations are by Kinetosimpetus and were publicly released on GameToast. As for the skins, you should really ask the team for permission first. Same goes for any asset not publicly released.
#7
Released Maps and Mods / Re: Empire EC Demo Mod
January 14, 2018, 07:32:08 PM
Some description of what this is would be useful.
#8
Requests / Re: Shadow Trooper Skin
January 07, 2018, 05:39:59 PM
Many versions of that have already been made.
#10
Forum News and Forum Rules / Re: Welcome to our newest Moderator: Gistech
October 16, 2017, 02:51:01 PM
Congrats, man! Welcome to the team.
![cheers :cheers:](https://www.swbfgamers.com/Smileys/macx/cheers.gif)
#11
SWBF1 Modding / Re: [WIP] Tatooine: Mos Eisley Spaceport.
October 15, 2017, 11:55:07 PM
Moved these posts since they aren't relevant to WIP of the map.
#12
Star Wars Battlefront: EA Reboots 1 and 2 / Re: Open Beta - thoughts
October 07, 2017, 12:15:15 PM
(I'm not sure if I should be posting this here. I'll take it down if there's a problem.)
So, some guy just released an interesting mod for the Beta (yep, the community is that dedicated): https://www.mediafire.com/file/y8a4ytjylrfq7qd/BF2%20MOD.rar
This enables the custom arcade modes, and they actually work. (Only on Theed, but that's to be expected) It's pretty much the same gameplay as the "Roger, Roger" mission except you can choose your team, the AI skill level, the amount of AI (up to 10v10) and the amount of reinforcements and you can play as heroes and special units. (The AI are still only regular infantry)
It is incredibly fun, and feels a lot like a round of instant action in the pandemic games.
So, some guy just released an interesting mod for the Beta (yep, the community is that dedicated): https://www.mediafire.com/file/y8a4ytjylrfq7qd/BF2%20MOD.rar
This enables the custom arcade modes, and they actually work. (Only on Theed, but that's to be expected) It's pretty much the same gameplay as the "Roger, Roger" mission except you can choose your team, the AI skill level, the amount of AI (up to 10v10) and the amount of reinforcements and you can play as heroes and special units. (The AI are still only regular infantry)
It is incredibly fun, and feels a lot like a round of instant action in the pandemic games.
![cheers :cheers:](https://www.swbfgamers.com/Smileys/macx/cheers.gif)
#13
Star Wars Battlefront: EA Reboots 1 and 2 / Re: Open Beta - thoughts
October 06, 2017, 06:17:45 PMQuote from: CommanderHazard on October 05, 2017, 01:16:42 PMAs a casual player, I see nothing wrong with that.
The TTK is abysmally low, making it just as casual as the first game.
#14
Star Wars Battlefront: EA Reboots 1 and 2 / Re: Open Beta - thoughts
October 05, 2017, 10:55:25 AM
I must concur with Gistech here. This is already a vast improvement over the previous game, and really does capture the feel of the original games. So far I think I like the assault and heavy classes the best.
#15
General / Re: Timed out on Steam Forums
October 03, 2017, 03:12:01 PM
Lol. Good to see the SWBF community is active again, though!
![cheers :cheers:](https://www.swbfgamers.com/Smileys/macx/cheers.gif)