Collision keeps resetting its translation [solved]

Started by MileHighGuy, May 11, 2014, 10:15:17 AM

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May 11, 2014, 10:15:17 AM Last Edit: May 11, 2014, 10:27:56 AM by MileHighGuy


In xsi the cube called p_collision fits around the model where I want it. When I put the model ingame the collision seems to have moved down. I froze all transforms before export. How can I stop it? I am using ZEtools to export/import.

EDIT: fixed it. I wasn't supposed to freeze transforms with primitives.