BlueprintBundleReference name is blank?

Started by Shapeshifter, February 27, 2018, 09:07:39 PM

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When I attempt to model swap in Frosty Editor, the 'Name' entry under BlueprintBundleReference is blank in every single VisualUnlockRoot.

How do I fix this?  Do I need to open the program a special way?

The forum doesn't support modding for the EA games, only the Pandemic ones.
In Progress:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy Edition)
--Endor: Imperial Base

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1

Quote from: Gistech on February 28, 2018, 05:00:44 AM
The forum doesn't support modding for the EA games, only the Pandemic ones.

Well, if EA supported modding, we would support it here  ;)
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Quote from: Led on February 28, 2018, 07:41:56 AM
Well, if EA supported modding, we would support it here  ;)

Indeed. Sadly they have no interest in letting us generate user-created content for their games... :(
In Progress:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy Edition)
--Endor: Imperial Base

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1