SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: MileHighGuy on July 23, 2014, 04:01:46 PM

Title: Graphics Improvement Mod -DECALS FOR ALL-
Post by: MileHighGuy on July 23, 2014, 04:01:46 PM
Graphics Improvement Mod -DECALS FOR ALL-

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1160 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1160)

Forgot to say: it also included Phobos's lua edits (# of players on a server) and free camera.
Title: Re: Graphics Improvement Mod -DECALS FOR ALL-
Post by: RepComm on July 23, 2014, 04:05:37 PM
Wow, that's really cool! Now if we can figure out how to get the decals node in Zero Editor to work ingame..

Great mod, looks so much better!
Title: Re: Graphics Improvement Mod -DECALS FOR ALL-
Post by: 411Remnant on July 23, 2014, 05:22:55 PM
Im impressed with this. Its a very well done and much needed update for the units. I love the lovely laser textures for the vehicles. Really lends to the arcade feel of the game, not to mention the impact effects are brilliant as well. Did you create those effects yourself?
Title: Re: Graphics Improvement Mod -DECALS FOR ALL-
Post by: MileHighGuy on July 23, 2014, 05:53:28 PM
I only modified the ord_explosion.fx, the rest were found underused in the common.lvl.
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