SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: Shapeshifter on February 27, 2018, 09:07:39 PM

Title: BlueprintBundleReference name is blank?
Post by: Shapeshifter on February 27, 2018, 09:07:39 PM
When I attempt to model swap in Frosty Editor, the 'Name' entry under BlueprintBundleReference is blank in every single VisualUnlockRoot.

How do I fix this?  Do I need to open the program a special way?
Title: Re: BlueprintBundleReference name is blank?
Post by: Giftheck on February 28, 2018, 05:00:44 AM
The forum doesn't support modding for the EA games, only the Pandemic ones.
Title: Re: BlueprintBundleReference name is blank?
Post by: Led on February 28, 2018, 07:41:56 AM
Quote from: Gistech on February 28, 2018, 05:00:44 AM
The forum doesn't support modding for the EA games, only the Pandemic ones.

Well, if EA supported modding, we would support it here  ;)
Title: Re: BlueprintBundleReference name is blank?
Post by: Giftheck on February 28, 2018, 07:49:27 AM
Quote from: Led on February 28, 2018, 07:41:56 AM
Well, if EA supported modding, we would support it here  ;)

Indeed. Sadly they have no interest in letting us generate user-created content for their games... :(
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