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Messages - Delta-1035

#46
This is looking so great, even at its "early" stage.
Good job, man!
#47
SWBF1 Modding / Re: How to convert BF2 maps to BF1
March 12, 2016, 04:32:26 AM
Quote from: Led on March 12, 2016, 04:01:09 AM
Please follow this link and read my post that has the blue text
http://www.swbfgamers.com/index.php?topic=1156.0

I think that means you have to repaint it when you use this method.
That's not the case, I think.

I did the repaint but the terrain is just not showing up - you can see part of the objects that should be under the terrain, like it's shown on the picture.
#48
SWBF1 Modding / Re: How to convert BF2 maps to BF1
March 12, 2016, 02:34:13 AM
Thanks everyone, it worked perfectly!

There's only one issue: in-game the terrain is transparent, while it looks ok on the ZE.



Any Ideas?
#49
SWBF1 Modding / How to convert BF2 maps to BF1
March 09, 2016, 01:00:56 PM
Hello everyone. I'm pretty sure I asked this before, but I just can't find the thread again.

This "how to" was made once by ggctuk\gistech  but it has been removed

http://www.swbfgamers.com/index.php?topic=1012.0

Any help? I'd like to give it a try.
#50
1,6 RELEASE
Lots of small things have been improved\changed since the last version, skins, models, animations and such. Space maps have been added and the new Jakku Outpost map made by Commander Cody is included in the pack. Hunt mode is available in Geonosis and hero assault on Mos Eisley. The First Order has his proper symbol as CP icon and blah blah blah, enjoy!

Download here!
#51
Quote from: DARTHPEPO on March 04, 2016, 11:45:28 AM
Did you worked con the conversion pack sides?
I didn't. Why are you asking this?
#52
Quote from: Tr-8r SWAG on March 03, 2016, 06:07:28 PMWhen is the next update projeced to come out? :cheer:
I don't know yet! As soon as possible, for sure.

the_legend/El_Fabricio was kind enough to let me add the GCW II era to his awesome tatooine at war map!
[spoiler]

















[/spoiler]

#53
Quote from: XHaradorkX on March 02, 2016, 11:07:53 AM
Hey Delta, any new screenshots to feed our hype?  :D

You've asked for it!

What about CP's icon?
[spoiler]
[/spoiler]

I'm still working on the hunt modes
[spoiler]
[/spoiler]

And I've been updating minor things like this dude and his gun
[spoiler]
[/spoiler]

#54
Quote from: Tr-8r SWAG on February 29, 2016, 08:18:32 AM
Thanks so much! I would like to help make a map or 2. If I made one, how would I get it to you?
If you want you could upload the munged files along with the unmunged mod tools folder to mediafire or something and then send me a link by PM.  ;)
#55
Quote from: XHaradorkX on February 27, 2016, 03:16:29 PM
Cmdr. Cody, it's awesome, but may I suggest, you should include a fallen star destroyer, in the background. I don't know how modding works, but that's just a suggestion...
Well, this map is based on the first order's assault on the village, first scene of TFA.
There was no star destroyer in the background of that scene, so I'm ok with how it is now.
I think it captures the scene very well.
#56
Commander Cody was that awesome to make a map for the era.
His new "Jakku: Outpost" map is pretty awesome and will be actually included in the next update as part of the TFA folder!
He is still tweaking the map but, as I said, it looks great so far. Big thanks to him!

Pics:[spoiler]









[/spoiler]

Some minor things have been updated as well:
[spoiler]-the stormtrooper skin has been slightly improved
-the f-11d rifle now uses the great model that ggctuk made which I've reskinned
-the snowtrooper and his backpack skins have been improved to match the actual costume
-AQT was king enough to hex edit count dooku's cape to cpt. phasma
-the resistance's NN-14 Blaster Pistol now uses a better model
-the animations have been improved
-finn and phasma do not have the scout pistol anymore
-and maybe something else that I cannot remember now hehe[/spoiler]
#57
Slow and steady...

-geonosis hunt
-corellia mountain top
-space hoth

[spoiler]



















[/spoiler]
#58
No, I didn't. I used the letter "f".
#59
Glad to hear that, have fun!  ;)
#60
I've the 1.3 patch, but not the conversion pack. Try to remove the convo pack, it could be interferring with marvel's missions.