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Messages - Phobos

#3316
Breakdown: Wow, you really need to think about increasing modding community vs. your own "recognition" wants, Breakdown. If that's what you consider logic, that is really sad. Just because you think it's dead doesn't mean that others are going to give up like you. It shrinks because people like you tend to think it is dying and therefore you never helped by releasing assets. That is really sad, you should really quit being so selfish and calling other modders "whinning" just because they are willing to create maps with a large variety of modifications. It's really pathetic you try to twist things and make it sound like it's my ego when actually it's yours and the people hoarding source code for the sake of your OWN ego breakdown, so don't try to use reverse logic because it really doesn't stand in an argument.

ag: You might have the idea that recognition is more important than the community growing but I don't. I hope you understand that. He is allowing the game to have less modding capabilities that's all.

Breakdown you really need to get the idea that a community means a COMMUNITY and not a COMPETITION.
#3317
Quote from: Snake on April 16, 2010, 01:12:27 PM
:o not sure what to say. Umm...Can't wait for the models to come out, phobos!  :tu: I think it is kinda dumb to keep cool assets to yourself, but Maveritchell might have a reason. If it's he doesnt want people to take credit for it....Who cares if someone takes credit? No one really cares who made it they just want some fun assets to use. But either way I'm sure there was a point Phobos Developer.
Regardless of the motivations behind restricting the release of certain assets, the effects are that Mav is willingly restricting the growth of the SWBF modding community for the sake of "recognition". What's worse is that the moderators here support it without question. The assets I require for one of my projects I now have to make myself. This takes quite a bit more time and work than simply obtaining them from the creator(s). However, I am not one who lacks understanding as to the dynamics of cause and effect. I hope one day Mav, Ag, and Jk will understand that sharing is better than hoarding. Until then, I will attempt to create these myself and if I can, I will release them publicly. I care about the ability to expand the community more than being recognized but apparently some others don't. Oh well. I guess they have that right, but I also have the right to release/restrict my own creations. I will only release though, not restrict.

Making something, releasing the compile but not source is sort of like saying "Look at me I made something you can't, and what's even more cool is that I'm not going to share or help you make it because I want all the credit for it and my ideas as to how these assets can be implemented supersede everyone else's". That's what it sounds like to me.
#3318
Requests / My response which is to a locked thread
April 16, 2010, 12:27:49 PM
"How in any way can you lose your respect for him? Why is his unwillingness to release something that he has dedicated a huge amount of time to such a big deal? If you "can and will create your Sith lords", then tell me why you didn't do that in the first place instead of asking for someone to do it for you?" - JediKiller

Here is my response: Not releasing source to a map one has made, that's understandable. But restricting the growth of SWBF by hoarding popular side units such as Revan, Nihilus, and all the others, that is 2 things IMO: 1) Foolish 2) Selfish.
Assets should be shared, maps that doesn't matter because they are merely a combination of assets.
Any asset I require for my maps I will ask for first from anyone who has created it. If they refuse to share it with the modding community, I will attempt to make it myself and then make it available to the community. This is because I place the importance of the community's ability to expand before my own egotistic needs for recognition.

Now, regardless of whether you consider the greater good of the SWBF modding community to be more important than the recognition of authors, or vice versa, I will always be for the former.

"Phobos you're lucky my mod powers are limited." - Go away with your empty threats. What would you do?
"JK is correct. If someone doesn't want to release their assets, don't whine about it." - See my response to JK and why he isn't "correct". Also allow people to respond instead of trying to force-win an argument which is logically flawed.

I was not allowed to respond before the topic was locked so I have created my response as a new thread. This is to clarify my position regarding the unreasonable accusations aforementioned. The only thing that has gotten out of hand is the desperate need for recognition by the authors which restricts modding community growth and the unjustified support for it from people like ag. Not trying to insult you AG, but you should definitely give this more thought than you have so far.


- To Mav: Perhaps leaving out credit would be somewhat irresponsible, but it would be even more irresponsible to limit the growth of the modding community just because a few people have to have their named tagged on every asset ever made. That's how I see it and I'm sure most modders would agree that the more assets available the greater the possibilities for modding this game.


"This topic's getting out of hand.
Final Solution: The assets are not released to the public, however the munged sides do exist.

As always, thanks for helping out Mav.

lock'd"

Your solution is not the final solution. I will be creating the Sith Lords on my own and publicly releasing them since the author(s) was/is unwilling to share them. The solution is that eventually these assets will be released whether or not they have to be made again. I would rather help the community grow than boast about how I made something and nobody else can. I can only thank Mav for the heroes sides at this point.
#3319
Requests / Re: Requesting Qui Gon Jinn Model
April 15, 2010, 05:06:40 PM
Quote from: Maveritchell on April 15, 2010, 03:55:34 PM
I haven't released any of the KotOR source (nor will it be released), but the heroes side is here:
http://www.filefront.com/8153031/heroes_side.rar
(In the future, just use the "search" on GT to go through our Released Assets thread, you will almost always find what you need that way.)
Well then you have lost my respect as a modder... I can and will be creating my own sith lords now, starting with Nihilus and Revan.
#3320
Requests / Re: Requesting Qui Gon Jinn Model
April 15, 2010, 03:25:43 PM
Someone made the models like Nihilus palpatine etc but i don't know if the assets were released by anyone yet
#3321
Requests / Re: Requesting Qui Gon Jinn Model
April 14, 2010, 08:10:16 PM
Quote from: Jedikiller on April 11, 2010, 06:42:44 PM
I thought I had them at one point, but if I did they would be on my other computer. I'll check when I get back tomorrow.

That heroes_side.rar is the heroes for the Convo Pack, excluding the KotOR ones, obviously.

Here are some more:
http://files.filefront.com/rep327thrar/;8153428;/fileinfo.html (327th Legion- clones)
http://files.filefront.com/rep212thrar/;8153136;/fileinfo.html (212th Legion- clones)
http://files.filefront.com/rep146thrar/;8152978;/fileinfo.html (146th Legion- clones)
http://files.filefront.com/rep41strar/;8152937;/fileinfo.html (41st Legion- clones)
http://www.filefront.com/8153733/infantry.rar (general infantry for the rest of the sides- imp, all, cis)
any luck finding those
#3322
SWBF1 Modding / Re: [HELP] CP Limit?
April 13, 2010, 07:03:02 PM
Quote from: Snake on April 13, 2010, 03:02:16 PM
Awesome thanks phobos I will see how high I can get  ;)
LOL!
#3323
SWBF1 Modding / Re: [HELP] CP Limit?
April 13, 2010, 12:45:52 PM
12 cps will run as long as the regions work fine. Phobos currently has around 12 cps but some of them are destructible posts others are vehicles I'm not sure what the limit is but it's probably higher than 12.
#3324
Requests / Re: Requesting Qui Gon Jinn Model
April 11, 2010, 06:26:23 PM
#3325
Requests / Re: Requesting Qui Gon Jinn Model
April 11, 2010, 06:08:30 PM
Quote from: Jedikiller on April 10, 2010, 06:43:55 PM
http://www.filefront.com/8153031/heroes_side.rar

Should be one in there.
Thanks do you know where I can find Darth Sidious / Palpatine?
#3326
Requests / Sound Builder
April 11, 2010, 01:06:27 PM
 :censored:
#3327
Requests / Requesting Qui Gon Jinn Model
April 10, 2010, 06:27:44 PM
Has or can anyone make this for swbf1?
#3328
SWBF1 Modding / Re: [HELP] Changing map name
April 10, 2010, 06:10:59 PM
Quote from: Snake on April 10, 2010, 05:43:29 PM
Thanks JK you're a real life saver  :D thx to you too milehighguy
local newEntry = { mapluafile = "MOD1", showstr = "NEW NAME HERE", side_c = 1, side_a = 1, dnldable = 1, }
Note: Also to specify eras side_c is clone and side_a is rebels so if you only want gcw it would look like this:
local newEntry = { mapluafile = "MOD1", showstr = "NEW NAME HERE", side_a = 1, dnldable = 1, }
#3329
Requests / Delete
April 05, 2010, 06:35:14 PM
Delete this thread as per requested
#3330
SWBF1 Modding / Re: [WIP] Phobos Project
April 05, 2010, 04:24:10 PM
Quote from: Breakdown on April 05, 2010, 04:12:00 PM
Lava? Last time I checked Phobos doesn't have lava on it, it's pretty desolate

But anyway, I know how to set up custom sound, or knew, but since I'm done with modding I deleted my source files for it, I believe I was supposed to send them to "Phobos Developer" at one point, but I seem to have forgotten, my bad.
When was the last time you played Phobos? Never. I can see how having a good memory is beneficial to any modder now.