How do you change unit 'dying' animations?

Started by {TcF}Dr.Penguin, October 01, 2012, 01:00:08 PM

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Hello! So I'd like to change the droids from blowing up into droid parts into dying like a human, how can I accomplish this? THANK YOU!

Remove these lines from the ODF. They won't be 100% the same across all droids but it will give you an idea of what to look for.

ChunkFrequency      = 0.6

CHUNKSECTION        = "CHUNK1"
ChunkGeometryName   = "sbdroid_chunk1"
ChunkNodeName       = "bone_a_spine"
ChunkTerrainCollisions  = "4"
ChunkTerrainEffect  = "dirtspray"
ChunkTrailEffect    = "chunksmoke"
ChunkPhysics        = "FULL"
ChunkOmega      = "4.0 4.0 4.0"
ChunkSpeed      = 8.0

CHUNKSECTION            = "CHUNK2"
ChunkGeometryName       = "sbdroid_chunk2"
ChunkNodeName           = "bone_r_upperarm"
ChunkTerrainCollisions  = "4"
ChunkTerrainEffect      = "dirtspray"
ChunkTrailEffect        = "chunksmoke"
ChunkPhysics            = "FULL"
ChunkOmega              = "4.0 4.0 4.0"
ChunkSpeed              = 8.0

CHUNKSECTION            = "CHUNK3"
ChunkGeometryName       = "sbdroid_chunk3"
ChunkNodeName           = "bone_l_forearm"
ChunkTerrainCollisions  = "4"
ChunkTerrainEffect      = "dirtspray"
ChunkTrailEffect        = "chunksmoke"
ChunkPhysics            = "FULL"
ChunkOmega              = "4.0 4.0 4.0"
ChunkSpeed              = 8.0

CHUNKSECTION            = "CHUNK4"
ChunkGeometryName       = "sbdroid_chunk4"
ChunkNodeName           = "bone_r_thigh"
ChunkTerrainCollisions  = "4"
ChunkTerrainEffect      = "dirtspray"
ChunkTrailEffect        = "chunksmoke"
ChunkPhysics            = "FULL"
ChunkOmega              = "4.0 4.0 4.0"
ChunkSpeed              = 8.0

CHUNKSECTION            = "CHUNK5"
ChunkGeometryName       = "sbdroid_chunk5"
ChunkNodeName           = "bone_l_calf"
ChunkTerrainCollisions  = "4"
ChunkTerrainEffect      = "dirtspray"
ChunkTrailEffect        = "chunksmoke"
ChunkPhysics            = "FULL"
ChunkOmega              = "4.0 4.0 4.0"
ChunkSpeed              = 8.0


Will this make it so you no longer get stuck on droid parts after killing one ?

October 01, 2012, 05:35:07 PM #4 Last Edit: October 01, 2012, 05:38:07 PM by {TcF}Dr.Penguin
I hate that. Most the time they just completely disappear, I suppose there is no way to make them fall on the ground like rebels/emps/clones all the time?

They fall some time. I think it is funny that when a grenade blows you up as a droid you roll around then when you stop you blow up! :rofl: