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#17
Released Maps and Mods / Re: Star Wars: Battlefront Legacy - Phase II (Version 0.9)
December 31, 2017, 12:38:58 AMQuote from: Gistech on December 30, 2017, 01:49:03 PM
That's interesting... is yours the CD version or the DVD version of the game? And can anybody who has the CD version tell me whether it works or not?
I have the original CD version and it works well, but hey Gistech do you know if you can try to make a standalone Incinerator trooper mod? i'm very obsessed with yours. And mine is kind of crappy.
#18
Released Assets / Re: i2Bros' First Order Assets
December 28, 2017, 09:48:07 PM
@LitFam
Cool skin dude, yeah if anyone makes a mod out of these assets I think that they should be the melee units
@i2Bros
Is anyone out there making a side mod out of these assets? I would love to see one if it becomes available?
Cool skin dude, yeah if anyone makes a mod out of these assets I think that they should be the melee units
@i2Bros
Is anyone out there making a side mod out of these assets? I would love to see one if it becomes available?
#19
SWBF1 Modding / Re: Star Wars Battlefront Legacy
December 27, 2017, 10:38:59 PM
Looks good, I love it,
here is the video
here is the video
#20
Released Assets / Re: i2Bros' First Order Assets
December 25, 2017, 01:25:35 PM
No Executioner stormtroopers?
#21
Released Maps and Mods / Re: Serejas_Naboo_City_of_Theed.rar
December 13, 2017, 11:32:19 PM
Nice map man, I made a video on it.
#22
Forum News and Forum Rules / Re: Modder of the Month
December 03, 2017, 04:15:12 PM
congratz, is there a link to his mod?
#23
SWBF2 Modding / Shadow Trooper modding
November 27, 2017, 10:35:21 AM
I am making a shadow trooper mod, how do I give him the bothan spy's invisibility ability? I'm really confused.
#24
Star Wars Battlefront: EA Reboots 1 and 2 / Re: EA SWBFII Discussion Thread
November 18, 2017, 03:21:04 PM
I think it's good, but the campaign story line looks like another TFU knockoff to be honest, other than that, it's good.
#25
Released Assets / Re: The Force Unleashed (Wii) Stormtrooper
November 08, 2017, 10:10:52 PM
Nice man, can't wait to use it lol
#26
Released Assets / Re: The Force Unleashed (Wii) Jump Trooper
November 04, 2017, 09:01:10 AM
Thanks a million man, sure if I do see some bugs i'll let you know =D
#27
Released Assets / Re: The Force Unleashed Wii models,(not converted to msh)
November 04, 2017, 08:35:25 AMQuote from: Gistech on November 04, 2017, 08:17:32 AM
I've done some preliminary tests and it seems to work okay so I might upload it soon.
Send me the link whenever you're ready
#28
Released Assets / Re: The Force Unleashed Wii models,(not converted to msh)
November 04, 2017, 08:16:05 AMQuote from: Gistech on November 04, 2017, 08:10:48 AM
Already had been working on him:
That's looks nice man, I would love the .msh files plz and thank you!
#29
SWBF1 Modding / Re: Star Wars Battlefront Legacy
November 04, 2017, 08:12:54 AMQuote from: Gistech on November 03, 2017, 04:20:14 PM
I've pretty much got a great deal of the hero work done now, I've already gotten one of the hero maps ready (Mos Eisley). So here are a few screenshots from my most recent test run:
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Here's some notes from the test:
-The Stormtrooper and Shock Trooper now use the TFU Wii model. I love this model and thanks to SleepKiller's model_edit, I don't even get a huge amount of low-res flipout (only at distances).
-The Rebel Vanguard and Rebel Marksman both have new skins: Sullustian and Twilek, concurrently.
-I've replaced a lot of the weapon models with newly-made or upgraded models. The RT-97C is Sereja's awesome model.
-Anakin's skirt doesn't appear to render on the spawn screen, and I have yet to give Yoda his proper robes either.
-Yes, the Emperor has only got his Force Lightning. This is done intentionally, but he does have a Clone Wars-era counterpart in the name of Darth Sidious who has the Lightning and a Lightsaber.
-Force Choke doesn't work like an actual Force Choke, as we can't make the units 'choke' like they do in SWBF2, but it does deal rapid damage.
-Originally Captain Rex had Republic Resources, but Yoda felt too samey with Obi-Wan when he had Force Push. Also, Yoda is pretty much impossible for AI to hit with lightsabers, but Dooku sorts that issue out.
-At the moment, Force Push and Force Pull deal damage but that will be changed.
-Yes, the DLT-19D makes the correct sound when fired.
-Sniper rifles no longer fire a beam but a bolt. That's based off the new game partly but also based off the DLT-19D in Rogue One. It would seem odd for all but one of the sniper rifles to fire a beam.
That looks amazing man, I can't wait to experience this mod for myself, so I guess you won't release it anytime sooner?
#30
Released Assets / Re: The Force Unleashed Wii models,(not converted to msh)
November 04, 2017, 08:08:08 AM
is it possible to get this guy ported?