SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Red04SWBF on July 20, 2017, 08:21:04 AM

Title: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Red04SWBF on July 20, 2017, 08:21:04 AM
Hey all!

As you know, I'm working on converting maps from SWBF2 to SWBF1. At the moment I've been able to solve most collision problems, but there's still a problem...  :confused: (the following images say it all)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfuFdXRW.png&hash=c75c80ab1b549a6d0d39fe51262c4683aaa38e90)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCcxmYek.png&hash=c3ebd05d881f54339cbb179713dcff94837104c2)

The problem is that the AI doesn't move around the map (it moves but is not able to pass a door, for example), and I don't know what it can be... It's the only problem I have and the map is almost 99% converted.

I would appreciate it if you can help me solve it! Also, if we can solve the problem I could send you my Coruscant: Jedi Temple conversion for testing!  ;)
Title: Re: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Led on July 20, 2017, 08:48:49 AM
Sereja describes this as "AI meditation".  You might search for "meditation" in our forum and see if anything useful comes up.
Title: Re: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Ginev on July 20, 2017, 09:02:20 AM
I think that is problem with the planing and the connection hubs.
Title: Re: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Red04SWBF on July 20, 2017, 09:09:58 AM
The other day I saw that another guy had the same problem. I've tried to figure out why this happens but no idea.

Quote from: Ginev on July 20, 2017, 09:02:20 AM
I think that is problem with the planing and the connection hubs.

Do you mean it's related to planning and connection hubs? I'm going to check if something isn't right so.
Title: Re: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Sereja on July 20, 2017, 10:57:20 AM
The 'AI meditation' in BF2 conversions caused by certain unnecessary barriers, which may have purpose in BF2 history campaign, but no needed in BF1. So you just need to found and delete them.
Title: Re: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Ginev on July 20, 2017, 11:46:26 AM
About the planing and the connection hubs just check for some not connected hubs.Once i missed 2 hubs without connection and this problem happen to me as well.
Title: Re: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Red04SWBF on July 20, 2017, 12:00:15 PM
Quote from: Sereja on July 20, 2017, 10:57:20 AM
The 'AI meditation' in BF2 conversions caused by certain unnecessary barriers, which may have purpose in BF2 history campaign, but no needed in BF1. So you just need to found and delete them.
Quote from: Ginev on July 20, 2017, 11:46:26 AM
About the planing and the connection hubs just check for some not connected hubs.Once i missed 2 hubs without connection and this problem happen to me as well.

Okay. Tomorrow I'll check if it's something related to what you've said and I'll tell you.

Thanks in advance!  :tu:
Title: Re: Conversion from SWBF2 to 1 Map - AI doesn't move!
Post by: Red04SWBF on July 21, 2017, 02:09:56 AM
Quote from: Sereja on July 20, 2017, 10:57:20 AM
The 'AI meditation' in BF2 conversions caused by certain unnecessary barriers, which may have purpose in BF2 history campaign, but no needed in BF1. So you just need to found and delete them.

It seems you're right Sereja. :)

I've removed some unnecessary barriers with ZeroEditor and when I've tested the map the AI ​​has begun to move around the map.

However, AI moves in a slightly strange way... I'll check the hubs and the connections too.
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