its mostly hard coded
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#2
SWBF1 Modding / Re: Remove low lod character models
April 16, 2024, 12:14:14 PM
works 99 percent of the time if you truly want all units to be highrez anstfers egm mod for steam gog or the classic collection.
#3
Released Maps and Mods / Re: Ty294 Map & Mod Upcoming Release Thread
March 12, 2024, 09:05:55 AM
nice work cant wait to play your map. must learn how to make a minimaps for my maps.
#4
3D-Modeling, Animation and Texturing / Re: WIP Model Showcase Thread
March 10, 2024, 10:47:36 AM
i have been looking for someone to make tcw style animation rebels. poly count wouldnt matter in that case.
#5
3D-Modeling, Animation and Texturing / Re: WIP Model Showcase Thread
March 10, 2024, 05:04:49 AM
unit 33 is that a tcw clone head ?
#6
3D-Modeling, Animation and Texturing / Re: WIP Model Showcase Thread
March 08, 2024, 03:36:52 PM
very nice
#7
Star Wars Battlefront (2004 Original) / Re: Star Wars Battlefront Classic Collection
February 27, 2024, 05:26:31 AM
so what limitations do the games have that are a result of 32 bit ?
#8
SWBF1 Modding / Re: A terrain issue regarding Geonosis map from SWBF2
February 13, 2024, 03:59:28 AM
i couldnt even get it to munge when i tried converting this map to bf1. i have ported the kashyyyk map from bf2 to bf1 though
#9
3D-Modeling, Animation and Texturing / Re: Blender 3.6 Exported Models go to Low-Rez to much
November 18, 2023, 03:46:55 AM
for most trooper its only 3 in vanilla
#10
SWBF1 Modding / Re: If you buy the game on dvd. Retail. Can you still put mods on it?
October 27, 2023, 10:42:54 AM
with 1.2 there is a way around the addon limit by writing to the shell or some other way like appending to stock missionlist lua without having to replace shell.
#11
3D-Modeling, Animation and Texturing / Re: ZE Model alignment with rotation
June 17, 2023, 07:02:03 AM
hey sereja glad you are ok. have you seen this yet ?
#12
SWBF1 Modding / Re: does anyone know how to append a new mission to an existing addon map ?
May 18, 2023, 06:04:09 AM
Hi Led sorry to bother you do you have a link i searched but couldnt find the subforum. am looking to use custom sides but i know the names since it is my own map that am trying to append to. oh wait i want to add my own new addon mission to an existing addon more specifically if you had a gcw map restricted to just that era i want to add clone wars.
#13
SWBF1 Modding / does anyone know how to append a new mission to an existing addon map ?
May 17, 2023, 08:59:39 AM
i am looking to append a new mission to a custom addon map trought my own addme. is that possible ?
#14
SWBF1 Modding / Finally colored command posts in bf1
May 17, 2023, 08:56:46 AM
so as you probably heard of egm which extends a lot of existing bf1 hardcoded limitations and removes others now we have removed another limitation related to cps. now in the mission lua you can set what color your team appears to other teams and even to itself. see for yourself in the below images. also this video showcases a small part of my mod that is early in the works.