Hi Led sorry to bother you do you have a link i searched but couldnt find the subforum. am looking to use custom sides but i know the names since it is my own map that am trying to append to. oh wait i want to add my own new addon mission to an existing addon more specifically if you had a gcw map restricted to just that era i want to add clone wars.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
#16
SWBF1 Modding / Re: does anyone know how to append a new mission to an existing addon map ?
May 18, 2023, 06:04:09 AM #17
SWBF1 Modding / does anyone know how to append a new mission to an existing addon map ?
May 17, 2023, 08:59:39 AM
i am looking to append a new mission to a custom addon map trought my own addme. is that possible ?
#18
SWBF1 Modding / Finally colored command posts in bf1
May 17, 2023, 08:56:46 AM
so as you probably heard of egm which extends a lot of existing bf1 hardcoded limitations and removes others now we have removed another limitation related to cps. now in the mission lua you can set what color your team appears to other teams and even to itself. see for yourself in the below images. also this video showcases a small part of my mod that is early in the works.
#20
Star Wars Battlefront 2 (2005 Original) / Re: Dedicated server performance very bad, any improvements I can make?
January 02, 2023, 07:19:00 AM
upgrade to windows 7
#21
SWBF1 Modding / Re: Star Wars Battlefront Legacy
December 04, 2022, 10:40:28 AM
what do you mean by whole new game
#22
Star Wars Battlefront (2004 Original) / Re: Star Wars Battlefront 2004 Iceberg Video
October 22, 2022, 02:47:50 AM
thank you for mentioning my expanded edition mod. there is a tcw mod now that i made and its not 7 gbs i recommend you check it out https://www.moddb.com/mods/tcw-battles
#23
General / Re: BF2 2005 dev build
October 04, 2022, 12:53:55 PM
the hud is hardcoded in both games
#24
SWBF2 Modding / Re: Clone Wars for Galactic Civil War maps
September 25, 2022, 02:36:31 PM
yes bk 2 modder did it https://www.moddb.com/games/star-wars-battlefront-ii/addons/clone-wars-hoth-endor-addon
#25
SWBF2 Modding / Re: Clone Wars for Galactic Civil War maps
September 25, 2022, 08:16:20 AM #26
SWBF2 Modding / Re: Clone Wars for Galactic Civil War maps
September 25, 2022, 04:27:40 AM
my mod already did that
#27
SWBF1 Modding / Re: Memory/Engine Limitations Fixed | Enhanced Gameplay & Graphics Mod V3
August 28, 2022, 03:57:23 AM
wow amazing work to anstafer and his team. can you pm me how you did this ? i would like to test something on my mod. amazing work again
someone give this man and his team the master modders status.

someone give this man and his team the master modders status.
#28
Released Maps and Mods / Re: ALDERAAN: CASTLE
August 26, 2022, 06:18:14 AM
it is possible to reduce the flickering significantly by using model edit. model edit fools the game into think the objects are lower poly than they are.
#29
Released Maps and Mods / Re: Ty294 Map & Mod Upcoming Release Thread
July 04, 2022, 09:43:15 AM
thank you for the offer currently i dont need anything am still finishing my bf1 tcw battles mod and then i will be working on bf2 battles of the clone wars for a while.
#30
Released Maps and Mods / Re: Ty294 Map & Mod Upcoming Release Thread
July 04, 2022, 07:16:07 AM
man these models are amazing would you be willing to share ?