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Messages - wsa30h

#1
looked for that value it must also be different in steam and gog as no results found.
#2
is this for the 1.2 cd and dvd versions ? any chance this might work in the latest steam version ?
#3
its mostly hard coded
#4
SWBF1 Modding / Re: Remove low lod character models
April 16, 2024, 12:14:14 PM
works 99 percent of the time if you truly want all units to be highrez anstfers egm mod for steam gog or the classic collection.
#5
nice work cant wait to play your map. must learn how to make a minimaps for my maps.
#6
i have been looking for someone to make tcw style animation rebels. poly count wouldnt matter in that case.
#7
unit 33 is that a tcw clone head ?
#8
very nice :cheer:
#9
so what limitations do the games have that are a result of 32 bit ?
#10
i couldnt even get it to munge when i tried converting this map to bf1. i have ported the kashyyyk map from bf2 to bf1 though
#11
for most trooper its only 3 in vanilla
#12
with 1.2 there is a way around the addon limit by writing to the shell or some other way like appending to stock missionlist lua without having to replace shell.
#13
hey sereja glad you are ok. have you seen this yet ?
#14
Hi Led sorry to bother you do you have a link i searched but couldnt find the subforum. am looking to use custom sides but i know the names since it is my own map that am trying to append to. oh wait i want to add my own new addon mission to an existing addon more specifically if you had a gcw map restricted to just that era i want to add clone wars.
#15
i am looking to append a new mission to a custom addon map trought my own addme. is that possible ?