looked for that value it must also be different in steam and gog as no results found.
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#2
SWBF1 Modding / Re: Changing sound memory from 32MB to 256MB
September 23, 2024, 10:56:55 AM
is this for the 1.2 cd and dvd versions ? any chance this might work in the latest steam version ?
#3
SWBF1 Modding / Re: Is it possible for BF1 Split Screen on Pc?
June 02, 2024, 12:09:14 PM
its mostly hard coded
#4
SWBF1 Modding / Re: Remove low lod character models
April 16, 2024, 12:14:14 PM
works 99 percent of the time if you truly want all units to be highrez anstfers egm mod for steam gog or the classic collection.
#5
Released Maps and Mods / Re: Ty294 Map & Mod Upcoming Release Thread
March 12, 2024, 09:05:55 AM
nice work cant wait to play your map. must learn how to make a minimaps for my maps.
#6
3D-Modeling, Animation and Texturing / Re: WIP Model Showcase Thread
March 10, 2024, 10:47:36 AM
i have been looking for someone to make tcw style animation rebels. poly count wouldnt matter in that case.
#7
3D-Modeling, Animation and Texturing / Re: WIP Model Showcase Thread
March 10, 2024, 05:04:49 AM
unit 33 is that a tcw clone head ?
#8
3D-Modeling, Animation and Texturing / Re: WIP Model Showcase Thread
March 08, 2024, 03:36:52 PM
very nice
#9
Star Wars Battlefront (2004 Original) / Re: Star Wars Battlefront Classic Collection
February 27, 2024, 05:26:31 AM
so what limitations do the games have that are a result of 32 bit ?
#10
SWBF1 Modding / Re: A terrain issue regarding Geonosis map from SWBF2
February 13, 2024, 03:59:28 AM
i couldnt even get it to munge when i tried converting this map to bf1. i have ported the kashyyyk map from bf2 to bf1 though
#11
3D-Modeling, Animation and Texturing / Re: Blender 3.6 Exported Models go to Low-Rez to much
November 18, 2023, 03:46:55 AM
for most trooper its only 3 in vanilla
#12
SWBF1 Modding / Re: If you buy the game on dvd. Retail. Can you still put mods on it?
October 27, 2023, 10:42:54 AM
with 1.2 there is a way around the addon limit by writing to the shell or some other way like appending to stock missionlist lua without having to replace shell.
#13
3D-Modeling, Animation and Texturing / Re: ZE Model alignment with rotation
June 17, 2023, 07:02:03 AM
hey sereja glad you are ok. have you seen this yet ?
#14
SWBF1 Modding / Re: does anyone know how to append a new mission to an existing addon map ?
May 18, 2023, 06:04:09 AM
Hi Led sorry to bother you do you have a link i searched but couldnt find the subforum. am looking to use custom sides but i know the names since it is my own map that am trying to append to. oh wait i want to add my own new addon mission to an existing addon more specifically if you had a gcw map restricted to just that era i want to add clone wars.
#15
SWBF1 Modding / does anyone know how to append a new mission to an existing addon map ?
May 17, 2023, 08:59:39 AM
i am looking to append a new mission to a custom addon map trought my own addme. is that possible ?