SWBFGamers

SWBF: EA Reboot by DICE => Star Wars Battlefront: EA Reboots 1 and 2 => Topic started by: Led on June 09, 2013, 03:14:52 PM

Title: Star Wars Battlefront III
Post by: Led on June 09, 2013, 03:14:52 PM
Probably the most anticipated release since 2005, this board will be for SWBF3 whenever it comes out.

We will be ready to support players, modders, and hosts when it comes out.

:cheers:
Title: Re: Star Wars Battlefront III
Post by: Phobos on June 09, 2013, 03:22:52 PM
Quote from: Buckler on June 09, 2013, 03:14:52 PM
Probably the most anticipated release since 2005, this board will be for SWBF3 whenever it comes out.

We will be ready to support players, modders, and hosts when it comes out.

:cheers:
Let's hope so.
Title: Re: Star Wars Battlefront III
Post by: Led on June 09, 2013, 03:35:06 PM
Let's hope that it will be moddable, and let's hope that we will be able to host the game. 

From what I have seen lately, those two things are no longer a given.
Title: Re: Star Wars Battlefront III
Post by: Gold Man on June 09, 2013, 03:51:14 PM
Considering DICE made BF3, and has an extremely explicit no-modding rule for that game, it's safe to say SWBFIII won't be moddable. Even the people that have made graphic enhancing mods, the game won't run them because DICE blocked their mods. They keep on top of this stuff real good, and have a tight leash for their games.

In other words, your mod will be available for a few days, until DICE comes in and blocks your mod, making it unusable for multiplayer, and possibly suspending your account if you attempt it multiple times.
Title: Re: Star Wars Battlefront III
Post by: Phobos on June 09, 2013, 05:02:31 PM
Quote from: Buckler on June 09, 2013, 03:35:06 PM
Let's hope that it will be moddable, and let's hope that we will be able to host the game. 

From what I have seen lately, those two things are no longer a given.

I won't even bother buying the game if it is un-moddable.
Title: Re: Star Wars Battlefront III
Post by: «ΙΞ¢KØ» on June 09, 2013, 05:17:53 PM
when is E3? isnt EA supposed to do a reveal there of some stuff? maybe more swbf info?
Title: Re: Star Wars Battlefront III
Post by: SleepKiller on June 09, 2013, 05:21:31 PM
DICE's excuse for no SDK is that the tools would be too hard to learn... Which seems to be lawyer talk for, "Guy's we would love to but EA has strictly forbidden it so they can maximize profits off DLC with you suckers." As if a community with the following of Battlefield or SWBF couldn't work out an SDK together even if there was no documentation.

Still, nothing stopping use from re-creating the maps in SWBF :P
Title: Re: Star Wars Battlefront III
Post by: D4R|< $1D3 on June 09, 2013, 05:25:57 PM
Wooooot,lets hope to dear EA/DICE W/E thats its moddable and stuff =D
Title: Re: Star Wars Battlefront III
Post by: tirpider on June 09, 2013, 05:28:10 PM
I imagine the only SWBF3 we will ever see with that title will be one we make ourselves.
Folks are too hot for the generic COD9 and such.
No room for the dogs of war in a room full of heros.

That bit of negativity aside, it wouldn't bother me one bit to see this turn into a SWBF 3 dev board if an official release never comes. :D
Title: Re: Star Wars Battlefront III
Post by: SleepKiller on June 09, 2013, 05:45:40 PM
Tirpider, you have plenty to get excited about.

Release day DLC! What, you thought paying for the game gave you everything? Think again son.
Being able to pay your way to the top! This option is great for people who lack skill.
Having to test your skill against all the level fifties when you start out. This is great because it makes sure you know that you don't play enough. And should really play more and also buy some Care Packages.

Now having heard about all those amazing features Tirpider, are you sure you don't want to reconsider?
Title: Re: Star Wars Battlefront III
Post by: Led on June 09, 2013, 05:57:38 PM
Heh, well, let's not speculate  ;)

We should wait until after it gets released to complain.

Anyway, I just wanted to see a future for this forum.

I will always check in on SWBF each day, but with 2-3 people playing, it is hard for me to still get really excited about it and our forum will fall silent one day as well.

On a somewhat related topic, just as games have become more centralized, so have game communities.  The days of someone setting up their own website and managing are waning.  Reddit, steam communities, game house owned communities are taking up the real estate. 

So, even if SWBF3 becomes a reality we may not get much of an influx of people anyway.   :)
Title: Re: Star Wars Battlefront III
Post by: Carbon27 on June 09, 2013, 06:03:50 PM
Quote from: Buckler on June 09, 2013, 05:57:38 PM
Heh, well, let's not speculate  ;)

We should wait until after it gets released to complain.

Anyway, I just wanted to see a future for this forum.

I will always check in on SWBF each day, but with 2-3 people playing, it is hard for me to still get really excited about it and our forum will fall silent one day as well.

On a somewhat related topic, just as games have become more centralized, so have game communities.  The days of someone setting up their own website and managing are waning.  Reddit, steam communities, game house owned communities are taking up the real estate. 

So, even if SWBF3 becomes a reality we may not get much of an influx of people anyway.   :)
I think with the name SWBFGamers, we will get a large number of people checking us out. Just change the home menu a little, advertising a lot of SWBF3, and we may get many players coming. But, I think a lot of players will be coming for the "tournaments" board, as long as you can choose what server you want in BF3, not just random server joining. 

I like the idea of a DLC, but not when you have to pay 250$ for all of the DLCs. 

At least me and SK have something in common, the believe that EA sucks.
Title: Re: Star Wars Battlefront III
Post by: SleepKiller on June 09, 2013, 06:04:40 PM
I was just joking around. The game will be good, DICE will see to that. But EA will also see that the consumer gets screwed over in the process. (Although I'm hopeful people will smarten up at some point and say enough is enough. Maybe the Xbox One will flop, that would be a big wake up call for these companies.)

Like I said the game will be good, no two ways around it. Just be wary of what EA will put in there.
Title: Re: Star Wars Battlefront III
Post by: tirpider on June 09, 2013, 06:08:02 PM
You don't imagine they will try to make one of those "free to play" monsters out of it?
Full access to all the weapons, but you can only get ammo through in-game purchases and such..
Title: Re: Star Wars Battlefront III
Post by: Ltin on June 09, 2013, 06:10:16 PM
Quote from: {Alpha}Gold Man on June 09, 2013, 03:51:14 PM
In other words, your mod will be available for a few days, until DICE comes in and blocks your mod, making it unusable for multiplayer, and possibly suspending your account if you attempt it multiple times.
would launching from Origin count as attempting?
Title: Re: Star Wars Battlefront III
Post by: Snake on June 09, 2013, 06:14:59 PM
I wonder if they will use the .msh/.odf format of SWBF1 and 2? Seems pretty unlikely, especially if they're so strict about there crap getting modded. I'm definitely not buying the game if it's not moddable.
Title: Re: Star Wars Battlefront III
Post by: Gold Man on June 09, 2013, 06:20:27 PM
Quote from: Ltin on June 09, 2013, 06:10:16 PM
would launching from Origin count as attempting?

It doesn't matter where you launch your game from, if DICE picks up a modification to your game on one of their servers, they can suspend your account without warning if they wanted, and they will most likely block your mod too. So really, given that BF3 itself has literally no mods (many have tried, all have failed), I doubt SWBFIII will be much different with that process.

As for F2P games, EA does a hack-job with it. I got Real Racing 3 for my iPad (it was a "Freemium" game unbeknownst to me). The filesize was a whopper (had to clear out nearly 3GB to play it), the graphics were actually really good (even though some of the games I've played on iOS have a smaller filesize but great graphics), but they literally kill you in this. You need to make repairs to your car, check your oil, and there's wait-times, 1 flippin' hour to install an engine upgrade. When I ask for Real Racing, I want a fun game to play with great graphics, not a iPad-memory eater that gives you wait-times to install upgrades! :rant:

Enough of my rant, you can see I am a very happy and proud gamer who enjoys EA's "Freemium" games.  :td:

But in all honesty, I pity the gaming community of a future where modding is an ancient and nonexistent art, everything is buy this and buy that, you want this, buy it, etc. In other words, a gaming community much like today's, except where gamers have forgotten the term "modding" and only know the term "DLC".

Title: Re: Star Wars Battlefront III
Post by: Gold Man on June 09, 2013, 07:58:05 PM
Quote from: Kit Fisto on June 09, 2013, 07:21:22 PM
I long for the day that games will be more like the PS2/Original Xbox, where you bought a game (SWBFI or II are perfect examples) and that was the game. None of this extra crap.

I think you forget v1.2 was released shortly after SWBF1's release. (Jabba's was a DLC on Xbox and PS2). SWBFII had a DLC mappack as well, which gave several SWBF1 maps to SWBFII.
Title: Re: Star Wars Battlefront III
Post by: Roxas on June 09, 2013, 08:05:23 PM
Ah crud...DLCs  were free back then. I'm not looking forward to any DLC. I've never bought one and I don't intend to. It's a waste of money.
Title: Re: Star Wars Battlefront III
Post by: tirpider on June 09, 2013, 09:25:34 PM
Quote from: {Alpha}Gold Man on June 09, 2013, 07:58:05 PM
(Jabba's was a DLC on Xbox and PS2)
They didn't release that for PS2. It wouldn't fit on a memory card if they did.

Not important, just pointing it out.
Title: Re: Star Wars Battlefront III
Post by: Ltin on June 10, 2013, 07:23:13 AM
Quote from: {Alpha}Gold Man on June 09, 2013, 06:20:27 PM
It doesn't matter where you launch your game from, if DICE picks up a modification to your game on one of their servers, they can suspend your account without warning if they wanted, and they will most likely block your mod too. So really, given that BF3 itself has literally no mods (many have tried, all have failed), I doubt SWBFIII will be much different with that process
[ :censored: for your viewing enjoyment]
Title: Re: Star Wars Battlefront III
Post by: Kit Fisto on June 10, 2013, 09:45:38 AM
Quote from: {Alpha}Gold Man on June 09, 2013, 07:58:05 PM
I think you forget v1.2 was released shortly after SWBF1's release. (Jabba's was a DLC on Xbox and PS2). SWBFII had a DLC mappack as well, which gave several SWBF1 maps to SWBFII.
Yes but it wasn't essential to play. You don't need Jabba's Palace to enjoy SWBFI. The PS2 players do it all the time. The same for SWBFII xbox DLC. You don't need those to enjoy the game and there was only 1 DLC for each game and one of them was free. The other added lots of content for a relatively low price. I should re-phrase what I said, I don't mind DLC's if they add lots of content and it costs money or if its free. And you don't need like 30 DLC's. But hey, I don't have anything to play any recent games on any way so... :shrug:
Title: Re: Star Wars Battlefront III
Post by: Carbon27 on June 10, 2013, 09:57:32 AM
Kit fisto, some servers will be using DLC maps, and if you don't have the DLC, you can't play on that server. I believe the DLC for SWBF3 will cost a LOT of money. But every prediction we make, is really just a waste of time, lets just wait for E3 to release news about this new SW game. Just realized this was my 500th post  :)
Title: Re: Star Wars Battlefront III
Post by: Unit 33 on June 10, 2013, 10:02:10 AM
Quote from: Kit Fisto on June 10, 2013, 09:45:38 AM
Yes but it wasn't essential to play. You don't need Jabba's Palace to enjoy SWBFI. The PS2 players do it all the time. The same for SWBFII xbox DLC. You don't need those to enjoy the game and there was only 1 DLC for each game and one of them was free. The other added lots of content for a relatively low price. I should re-phrase what I said, I don't mind DLC's if they add lots of content and it costs money or if its free. And you don't need like 30 DLC's. But hey, I don't have anything to play any recent games on any way so... :shrug:
Yeah but those were better days... in modern times DLC is far more essencial to many gamers...
And often developers use it in order to exploit planned obsolescence, by releasing a succession of low quality map-packs, game modes and weapons in waves of hype nonsense to get mega-bucks.
Title: Re: Star Wars Battlefront III
Post by: Gold Man on June 10, 2013, 10:17:41 AM
Quote from: UNIT 33 on June 10, 2013, 10:02:10 AM
Yeah but those were better days... in modern times DLC is far more essencial to many gamers...
And often developers use it in order to exploit planned obsolescence, by releasing a succession of low quality map-packs, game modes and weapons in waves of hype nonsense to get mega-bucks.

And that's where piracy, torrents, etc. All take over when the DLC costs too much for other people, so some internet pirates decide to release the DLC as a download for free, where people (if they find the right website), can download the DLC for free, rather than pay 2500 Microsoft points on the Xbox Live Marketplace.

I know you guys have strict rules against piracy, I'm not stating anything in particular about it, I'm just making a prediction as to how stuff gets pirated for video games (which can be the case for any video game really, if you think about it).
Title: Re: Star Wars Battlefront III
Post by: RepComm on June 10, 2013, 12:05:05 PM
Quote from: Snake on June 09, 2013, 06:14:59 PM
I wonder if they will use the .msh/.odf format of SWBF1 and 2? Seems pretty unlikely, especially if they're so strict about there crap getting modded. I'm definitely not buying the game if it's not moddable.
I seriously doubt they will.
There is newer technology up for grabs now-a-days.
It would be nice though.
If they do use the MSH format, it will most likely have alot more features, like SWBFII's cloth addition.
Title: Re: Star Wars Battlefront III
Post by: «ΙΞ¢KØ» on June 10, 2013, 01:18:09 PM
Holy  :censored:!!!
Any one watching e3? :cheer:
Title: Re: Star Wars Battlefront III
Post by: Ltin on June 10, 2013, 01:43:57 PM
Its not on yet is it?
Title: Re: Star Wars Battlefront III
Post by: Gold Man on June 10, 2013, 01:46:56 PM
Quote from: Ltin on June 10, 2013, 01:43:57 PM
Its not on yet is it?

Go to the new E3 thread Hardcore made, click the Kotaku link UNIT 33 posted, and you will be gobsmacked.
Title: Re: Star Wars Battlefront III
Post by: Ltin on June 10, 2013, 02:01:48 PM
I wasnt
Title: Re: Star Wars Battlefront III
Post by: Roxas on June 10, 2013, 02:06:50 PM
I was.
Title: Re: Star Wars Battlefront III
Post by: tirpider on June 10, 2013, 04:15:30 PM
Well, that's that.
Frostbite 3 (4?) with no DirectX 9 support (ergo, no WinXP support) and the possibility of it being a console exclusive title means it will be nothing more than youtube videos and screenshots for me.

I am disappointed, but also half expected it and am a little relieved.  I can focus on my current project exclusivly and not have to divide my time between platforms.
Title: Re: Star Wars Battlefront III
Post by: Kit Fisto on June 10, 2013, 05:53:54 PM
No WinXP support?  :censored: That is the version of Windows my Dad has that he can run on Virtual Machines.

Well Tirpider you won't be alone. My only hope is that Aspyr will port the game to Mac. But I don't know what relations they have with EA.

I can focus on the movies, TV show and all the real stuff. I can live without Star Wars games, but NOT the films or TV shows. (or books or board games or RebelForce Radio or Star Wars video games... :D

edit by buckler:  no cursing here kit
Title: Re: Star Wars Battlefront III
Post by: Sol9000 on June 21, 2013, 02:03:43 PM
Not that huge of a modding fan, but I am looking forward to how they handle class balance.
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