OverrideTexture compatible BF2 Jango Fett

Started by tirpider, October 26, 2012, 07:27:06 PM

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OverrideTexture compatible BF2 Jango Fett

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=796



tirpider - editing
Pandemic - source materials

A kitbash of the following:
SWBF2 cis_inf_jangofett.msh (Pandemic)
and the various tga's, .options, and lowres models that they came with.

Changes:
- Rebuilt NDXL and NDXT tags for compatibility with my process. (only affects console munging, and should be fine.)
- Made OverrideTexture compatible
   - renamed MODLs.
- re did the ENVL's to facilitate future edits.

Possible future edits:
- pack variations, head variations..?
- Perhaps, swap out Solo's side holster?

To make use of the override texture, the following line needs to be in the unit's odf
(replace texturename with the name of your texture)
OverrideTexture  = "texturename"  // body, helmet
OverrideTexture2  = "texturename"  // jetpack

I left the filename the same as the original as it is meant to be used as a replacement.
It still requires the same tgas as the original
cis_inf_jangofett.tga
cis_inf_jangofett_jetpack.tga

Notes:
Just different enough to justify conversion. It's his leg holsters that make him different.

-tirpider (tirpider@yahoo.com)
visit http://www.swbfgamers.com/

thanks looks like a good replacement for stock clone jet