They are the .wld and some of the planning and region files from the demos. The .lvl files were able to be decompiled into their sections, and the .wld inside was able to be converted to text format, which hasn't changed since the demoes were sent out. One error that does come up in regards to the sky is something like "Sky file in old format" but the game still runs and I thought that it was working.
The layout here would be the same as the demo, but the actual objects and textures are from the released game. I'm not sure how you would get the objects over (maybe rebuilding them or recompiling them or something), but textures could be done without much hassle.
XBOX was an early demo and PS2 was pretty late it seems.
The layout here would be the same as the demo, but the actual objects and textures are from the released game. I'm not sure how you would get the objects over (maybe rebuilding them or recompiling them or something), but textures could be done without much hassle.
XBOX was an early demo and PS2 was pretty late it seems.