Making CP's Non-capturable and given to the other team by Hexediting

Started by Led, November 05, 2010, 07:19:09 PM

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The attached PDF file describes how to analyze BattleBelk's ESl 2v2 mod to see how to make CP's non-capturable and how to give CP's to the other team using HEX editing.

The file bes2.lvl of the PC dedicated server software was modified based on these findings to make the Courtyard CP gven to rebels and uncapturable, and the other CP's given to Empire for Bespin Cloud City, Starwars Battlefront.

The modified lvl file is attached to this post.

Buckler/Led
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

I'd like one, please.
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

I have attached  bes2.lvl file to the intial post.  Note that it is for the PC dedicated server software.

I have also updated the PDF file to fix one typo on the hex offset of a CP and have added the remaining two CP
offsets.

Hope it helps!

Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet