SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Unit 33 on March 11, 2012, 11:56:41 PM

Title: Matrix Mod assets etc (WIP)
Post by: Unit 33 on March 11, 2012, 11:56:41 PM
QuoteSnake (and I)
Thought it were best to separate the development of the map and the mod.


I could make an agent skin easy!
But I'll do it later...

EDIT
Here he is!
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F38022982%2FSkins%2FSKins%2520glamour%2520shots%2Fsmith.jpg&hash=9e1853c44a1e3da2e16e07a803643e453d9d36ea)
The only thing is the quiff, which I can't get rid of since it's part of the Luke model.
Title: Re: Matrix Mod (WIP)
Post by: Snake on March 12, 2012, 11:33:35 AM
....uh..uh... :o ...*stares speechless in amazement*

I am totally gona see what I can do to make some awesome sides for this when i get home. Could I use your skin Unit 33?
Title: Re: Matrix Mod (WIP)
Post by: Unit 33 on March 12, 2012, 11:52:37 AM
SURE

I'll make some edits and create a Neo, then it's all yours.

Ideas:

Survival mode!
The player is Neo, fighting hoards of Agents!

Neo:
Over-powered jump
Pistol
Overpowered melee (perhaps has explosive/push back qualities?)

Agents:
Medium-powered jump
Pistol
Medium powered melee
Title: Re: Matrix Mod (WIP)
Post by: Phobos on March 12, 2012, 12:08:45 PM
I love the agent smith skin nice! Looking forward to Neo too (and possibly morpheus?) could just throw sunglasses and a trenchcoat on mace windu lol
Title: Re: Matrix Mod (WIP)
Post by: Snake on March 12, 2012, 12:26:57 PM
This has a lot of potential.. I'll do the odf's for the guns and overpowered jump and stuff. Feel free to do any other matrix skins and send them to me and ill fit them to the odfs.
Title: Re: Matrix Mod (WIP)
Post by: Unit 33 on March 12, 2012, 01:06:15 PM
Done Neo, Morpheus will take longer since I have to make heads and tails of the Windu skin.

EDIT

MSH Viewer goes nuts when it tries to open the normal Mace msh & skin so I won't be able to edit that... hrrrrm.


EDIT 2.0

Using a modder's version of Mace Windu.. I'll finish all the skins tomorrow and send you the assets/give credits etc.
Title: Re: Matrix Mod (WIP)
Post by: Phobos on March 12, 2012, 08:21:21 PM
I have been tweaking the matrix textures a bit for improvements. When these are finished I will upload the bespin tgas for them if anyone wants.
Title: Re: Matrix Mod (WIP)
Post by: Unit 33 on March 13, 2012, 10:55:51 AM
Morpheus
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F38022982%2FSkins%2FSKins%2520glamour%2520shots%2Fmace.jpg&hash=1b6461339e387ddae45d7db248f0ea5e0bae5b9f)
Neo
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F38022982%2FSkins%2FSKins%2520glamour%2520shots%2Fneo.jpg&hash=a259cb2dbb016572d82202bcdf29d8a521dfbf57)

I've got a Police Officer skin too, but I don't know how it looks since my MSH viewer decided to die.
Some skins may get revised when I fix my MSH viewer.
It's in the download regardless if you fancy giving it a wiz.

Download.

http://dl.dropbox.com/u/38022982/Skins/Assets/stuff.zip

EDIT

OH WAIT
Here's another Neo which should technically be better (no silly hairline), but I have not had the chance to see what it looks like.
http://dl.dropbox.com/u/38022982/Skins/Assets/Neo2.zip
Title: Re: Matrix Mod (WIP)
Post by: Snake on March 13, 2012, 12:33:26 PM
Our computer is broken atm so I can't get my tools or anything :/ very cool skins. Could someone split this topic into a WIP thread or something? I don't think I can on my iPod.
Title: Re: Matrix Mod (WIP)
Post by: Unit 33 on March 13, 2012, 01:08:39 PM
Turns out the MSH viewer wasn't being broken, it just doesn't like me.
It decided to turn the Cops face upside down for absolutely no reason.

....Further edits to Morpheus skin. (Improved glasses etc)
http://dl.dropbox.com/u/38022982/Skins/Assets/rep_inf_macewindu.tga

....Further edits to Cop skin. (Improved badge...)
http://dl.dropbox.com/u/38022982/Skins/Assets/Luke.tga
Title: Re: Matrix Mod assets etc (WIP)
Post by: Phobos on March 13, 2012, 02:35:12 PM
Nice skins unit the cop model would also not load in msh viewer for me I think the tga have RLE compression enabled I will try resaving with it off and let you know if it works. The topic split thing is fine with me but the matrix cloud city skin is no longer a WIP it is finished. However the cloud city skin changer is not, I think we will see an official release date this coming weekend because I need a few buffer days to do some final bugtests.
Title: Re: Matrix Mod assets etc (WIP)
Post by: Unit 33 on March 13, 2012, 02:38:47 PM
Probably, it's due to me using a combination of Photoshop and Preview, the latter does not give the option to turn off RLE compression which is bloody annoying.
Title: Re: Matrix Mod assets etc (WIP)
Post by: Snake on March 14, 2012, 09:23:33 AM
Haha very cool, If i can find my old mod tools i think i have some random citizens for maybe a local side?
Title: Re: Matrix Mod assets etc (WIP)
Post by: Unit 33 on March 14, 2012, 09:24:23 AM
Go for it!
I'm just making skins, the rest of the mod is up to you guys really.



EDIT

Definitive last edit ever.
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F38022982%2FSkins%2FSKins%2520glamour%2520shots%2Fpig.jpg&hash=4ddc1d44fafc17a6d5d8cfe424f569266a558da4)

download

http://dl.dropbox.com/u/38022982/Skins/Assets/final.zip
Title: Re: Matrix Mod assets etc (WIP)
Post by: Syyy on March 14, 2012, 11:57:34 AM
Morpheus is well-designed, I can recognize him! :o
Title: Re: Matrix Mod assets etc (WIP)
Post by: Phobos on March 14, 2012, 03:42:30 PM
Congratulations to [FC] and YAK for winning the 3rd Intergalactic Clan War!

The ICW3 officially ended after Week 4. 212 resigned and 1.0 was eliminated due to cheating. YAK had the most planets and was the only remaining clan therefore they won. Great job to all YAK members for winning despite a corrupt admin who allowed 1.0 and 212 to cheat all they wanted!
Title: Re: Matrix Mod assets etc (WIP)
Post by: Snake on March 15, 2012, 11:50:44 AM
Quote from: Syrion on March 14, 2012, 11:57:34 AM
Morpheus is well-designed, I can recognize him! :o

It's cause hes black isnt it? xP

Alright, hopefully our computer will be fixed today and I can start all the modding.
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