SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Red04SWBF on September 03, 2017, 02:39:01 AM

Title: Geonosis: Dust Plains conversion error
Post by: Red04SWBF on September 03, 2017, 02:39:01 AM
Hi. I'm still working on the conversions, and for the moment I've been able to convert 5 maps without any problems. But yesterday I encountered another problem, this time on a particular map.

When I munged "Geonosis: Dust Plains" and I tested in SWBF everything works fine until after about 5 seconds crashes and the game closes automatically. I had tried to figure out where the problem is, and to do so I had removed all objects from all layers and left the terrain and CPs. The result unfortunately was the same.

I've also searched in SWBFGamers.com about the topic and found this quote from jdee-barc that could tell me where the problem is:

Quote from: jdee-barc on September 27, 2011, 03:32:09 PM
BF2's Geonosis was never able to be converted to BF1 because the terrain somehow was incompatible with  the BF1 terrainmunge, always crashing it. One workaround to this is to use DXripper that will capture a frame that gives an out put of all models and the terrain as a model. But this is tedious as you have to export it, import it to xsi, export it tomesh. replace all objects on it. and you can't have ineditor textureblending in models.

Could this issue be related to the terrain of the map?
Title: Re: Geonosis: Dust Plains conversion error
Post by: Led on September 03, 2017, 04:44:46 AM
Sleepkiller converted it.   You could look to see if his assets are available.
Title: Re: Geonosis: Dust Plains conversion error
Post by: Moroff on September 03, 2017, 06:51:47 AM
Is there a way that you can convert mods?  :cheers:
I'm thinking of converting the SWBF2 Scarif mod to SWBF1.
My ZE doesn't work so Is there a way to convert with just the files?
Title: Re: Geonosis: Dust Plains conversion error
Post by: Red04SWBF on September 03, 2017, 07:00:18 AM
Quote from: Led on September 03, 2017, 04:44:46 AM
Sleepkiller converted it.   You could look to see if his assets are available.

Thanks Led, but I haven't seen / found some SleepKiller assets related to the map, although I have seen that he was able to do so.

Quote from: Moroff on September 03, 2017, 06:51:47 AM
Is there a way that you can convert mods?  :cheers:
I'm thinking of converting the SWBF2 Scarif mod to SWBF1.
My ZE doesn't work so Is there a way to convert with just the files?

I don't know. A person I know also asked me the same thing. It would be great if some SWBF2 mods could be converted to SWBF1, but for now I'm focused on converting stock maps from the original game.
Title: Re: Geonosis: Dust Plains conversion error
Post by: Moroff on September 03, 2017, 07:04:11 AM
Are your maps available to download?
Title: Re: Geonosis: Dust Plains conversion error
Post by: Red04SWBF on September 03, 2017, 07:09:10 AM
Not yet. It's a WIP.
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