Castle!

Started by Darth Verik, July 17, 2009, 08:37:38 AM

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An open field whit on both sides a great castle wall.
Cp's on both sides on the wall.
you should put soldiers with swords, spears, crossbows, and throwing spears. I think it would go better with the castle theme
Would that be possible to make?

"Better not be at all than not be noble" - Lord Alfred Tennyson
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It makes the map A LOT longer to complete if you combine those sides.


#TYBG

July 17, 2009, 12:10:05 PM #3 Last Edit: July 17, 2009, 12:12:24 PM by MileHighGuy
we do people always request stuff im making?  :rant:

the map layout isnt what you have specified though

Quote from: MileHighGuy on July 17, 2009, 12:10:05 PM
we do people always request stuff im making?  :rant:

the map layout isnt what you have specified though
I don't know but you must be doing something right :)

I make sigs

I have tryed them both but i only like helms deep tho...

"Better not be at all than not be noble" - Lord Alfred Tennyson
https://www.facebook.com/SWBFGamers
https://twitter.com/swbfuniverse

Might you be able to explain how to put the middle ages units into the Helm's Deep map?
QuoteSow the wind and reap the whirlwind
Through the rain and through the shine
Only something with a meaning can stand the test of time

ya, lets go sword to sword combat, lol

Newest one!

Quote from: Hardcore on July 19, 2009, 05:01:29 PM
Might you be able to explain how to put the middle ages units into the Helm's Deep map?
Well you just get the take the lvl. files from the middle ages mod, shove them in your Data > LVL PC > Side, in replace of your current sides files,then simply play on Helms Deep, that's allowed is it not? Or am I to be set fire to again?

the only side i saw  in the middle ages map was gam.lvl....thats not even a playable side... xD

gam.lvl is the units for (tat3) Jabba and is the .lvl file for the demo map, so sadly yes it was added in and is not replaceable to be used in Helms deep without LUA editing as far as i know, so i'm not sure how it would be possible, however i would love to try those sides together :)

QuoteSow the wind and reap the whirlwind
Through the rain and through the shine
Only something with a meaning can stand the test of time

i will be using vonfrank's helms deep map for the 1st version with my middle ages sides

You've got me all wrong, when you open a mission map, look at it's contents,
you get (Map name) > Data > LVLPC > blah blah blah...
If you take the sides .lvls from the SIDES folder, such as all.lvl you can put this into your main-game-folder in replace of your current side .lvls...
Get me? Then when you play on any map (except a mission map) you play as these sides as you would with any side mod.

or you could just rename helm.lvl to whatever ty294's middle ages sides map name is then copy it ino the map over the old one

I know what you ment, the .lvl file in the Field (demo map) is named gam.lvl if, i can rename this however to all.lvl and it work ill be happy to tho.
QuoteSow the wind and reap the whirlwind
Through the rain and through the shine
Only something with a meaning can stand the test of time