SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Assets => Topic started by: Unit 33 on May 29, 2013, 06:45:46 AM

Title: Unit's Asset Archive 2.0
Post by: Unit 33 on May 29, 2013, 06:45:46 AM

As promised here's a large portion of the archive of skins that I've made over time.
By rough estimation there are about 170 skins that have never been publicly released.


Credits for custom models are within, however the vast majority of skins use stock, and thus I have removed those .msh files to minimise the size of the package.


http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=966 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=966)

^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^ ^^^



This pack includes stuff such as:




.Many variations and improvements of stock textures
.HD foliage
.A couple of visual texturing guides
.Improvements to stock faces
."CIS legions"
... STUFF!




Here's a couple of pictures to show you a tiny amount of what lies within this pack...
(https://dl.dropboxusercontent.com/u/38022982/Skins/desert%20trooper%20front.jpg)
(https://dl.dropboxusercontent.com/u/38022982/Skins/specops.jpg)
(https://dl.dropboxusercontent.com/u/38022982/Skins/trooperfleet.jpg)
Hopefully I will document the assets in the form of screenshots fully...

Credit amendment concerning Gordon Freeman:

Phobos - kitbashing pistol on belt
Tirpider - kitbashing tools & tutorials
Darth D.U.C.K. - pistol msh
Title: Re: Unit's Asset Archive 2.0
Post by: 411Remnant on May 29, 2013, 07:07:07 AM
These are most excellent! Incredable job with these.
Title: Re: Unit's Asset Archive 2.0
Post by: tirpider on May 29, 2013, 01:08:46 PM
Awesome and other such words.
:D
You have changed the face of SWBF. Literally! :P
Thanks for sharing, Mr. Unit.

Title: Re: Unit's Asset Archive 2.0
Post by: Phobos on May 29, 2013, 01:29:13 PM
thanks for sharing this epic assets archive

I know this was accidental but you forgot to include these additional credits for your Gordon Freeman reskin:
Phobos - kitbashing pistol on belt
Tirpider - kitbashing tools & tutorials
Darth D.U.C.K. - pistol msh
Title: Re: Unit's Asset Archive 2.0
Post by: 411Remnant on May 29, 2013, 01:57:23 PM
Well here are some screenies I took of the fraction of amazing skins in here. Truly an inspiration, you can expect me to use some of these models in future projects(for BF2 as well).

[spoiler]
(https://imageshack.us/scaled/medium/600/bandicam201305291444520.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/203/bandicam201305291445065.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/189/bandicam201305291446000.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/42/bandicam201305291446159.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/802/bandicam201305291447104.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/705/bandicam201305291447397.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/441/bandicam201305291450252.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/600/bandicam201305291450488.png)[/spoiler]

[spoiler](https://imageshack.us/scaled/medium/543/bandicam201305291451482.png)[/spoiler]
Title: Re: Unit's Asset Archive 2.0
Post by: RepComm on May 29, 2013, 02:06:16 PM
Lol, loving the Jackie Chan model!
Title: Re: Unit's Asset Archive 2.0
Post by: Carbon27 on May 29, 2013, 02:36:43 PM
Quote from: -RepublicCommando- on May 29, 2013, 02:06:16 PM
Lol, loving the Jackie Chan model!
His hands, where are his hands?
Title: Re: Unit's Asset Archive 2.0
Post by: Unit 33 on May 29, 2013, 02:54:24 PM
Quote from: Josh on May 29, 2013, 02:36:43 PM
His hands, where are his hands?
Just a .msh viewer glitch, they do appear in-game.

Thanks a lot for the pictures Remnant!
Title: Re: Unit's Asset Archive 2.0
Post by: Kit Fisto on May 29, 2013, 04:49:49 PM
Very nice. Best custom skins I have seen......EVER.
Title: Re: Unit's Asset Archive 2.0
Post by: Phobos on June 05, 2013, 07:04:27 PM
Quote from: UNIT 33 on May 29, 2013, 06:45:46 AM
Credits for custom models are within, however the vast majority of skins use stock, and thus I have removed those .msh files to minimise the size of the package.
Just a heads up that you can compress similar files in 7z. This lets you keep the duplicate msh files in place with no size increase.
Title: Re: Unit's Asset Archive 2.0
Post by: Snake on June 07, 2013, 06:19:26 PM
 :o Yes! I want that desert stormy! Definitely an incredible job, Unit.  :tu:
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