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Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Snake on March 30, 2010, 01:38:27 PM

Title: [SOLVED] A few problems I REALLY need some help on.
Post by: Snake on March 30, 2010, 01:38:27 PM
Hey guys as most of you know I'm working on the Easter Mod. I have to try to get it done before easter but I need some help with stuff soon.

#1. How do I get music(The music in the WIP thread) in-game? I know the lines and stuff (I think) but what formet and how do I get it to that format?
#2. I tried making more than one .msh files for the bunny so I could change the skins (I did the same with all the .tga files). The original is bunny.msh I did bunn9.msh (Blue Bunny) bunn3.msh (Green Bunny) etc. It crashed in-game and wont show up in msh viewer. Any ideas why? And if so can anyone tell me how to make different skins of the same model? I thought of maybe using an OverideTexture line like in the Arc Trooper, would that work?

That's all for now! Pleas let me know SOON!
Title: Re: A few problems I REALLY need some help on.
Post by: Maveritchell on March 30, 2010, 06:30:10 PM
1) http://www.gametoast.com/forums/viewtopic.php?f=27&t=12236&st=0&sk=t&sd=a
2) http://www.gametoast.com/forums/viewtopic.php?f=27&t=6040
Title: Re: A few problems I REALLY need some help on.
Post by: Snake on March 30, 2010, 06:39:16 PM
Thanks bunches mav!  :friend: :cheer:
Title: Re: A few problems I REALLY need some help on.
Post by: Xfire Keenmike aka cull on March 30, 2010, 10:57:56 PM
Quote from: Maveritchell on March 30, 2010, 06:30:10 PM
1) http://www.gametoast.com/forums/viewtopic.php?f=27&t=12236&st=0&sk=t&sd=a
2) http://www.gametoast.com/forums/viewtopic.php?f=27&t=6040
Very cool there Maveritchell. Snake, for the odf one model several textures. I can do that for you easy.
Title: Re: A few problems I REALLY need some help on.
Post by: Snake on March 31, 2010, 03:02:26 PM
Awesome I could really use the help, I have no idea how to hex edit. Unfortunately I think there wont be any bunny music in game :(
Title: Re: A few problems I REALLY need some help on.
Post by: Xfire Keenmike aka cull on March 31, 2010, 08:31:57 PM
Hi snake, under the [Properties] line of the odf for the troop you will see a CAMERASECTION line. Above that you will need to place this information for each troop to over ride the original tga files associated with the bunny.msh.
Examples below.
OverrideTexture      = "cis_inf_battledroid_red"

OverrideTexture      = "bodyasajj"
OverrideTexture2      = "headasajj"
OverrideTexture3      = "skirtalpha"
OverrideTexture4      = "bracev"
OverrideTexture5      = "handvosa"


OverrideTexture      = "ea9"
OverrideTexture2      = "hea9"
OverrideTexture3      = "lighterbrow9"
OverrideTexture4      = "red"
OverrideTexture5      = "teeth"


OverrideTexture      = "eag"
OverrideTexture2      = "heag"
OverrideTexture3      = "lighterbrowg"
OverrideTexture4      = "red"
OverrideTexture5      = "teeth"


OverrideTexture      = "eay"
OverrideTexture2      = "heay"
OverrideTexture3      = "lighterbrow3"
OverrideTexture4      = "red"
OverrideTexture5      = "teeth"

I hope this works. Also if you F4 search the bunny mesh in hex edit you will find tga files associated with it and then wont need to override textures for that odf file.
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