SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Jango on March 25, 2010, 03:23:15 PM

Title: [SOLVED] Map Problem
Post by: Jango on March 25, 2010, 03:23:15 PM
Well i made a new map called Tatooine: Canyon. I had originally just wanted to modify the shipped Dune Sea, but then i ended up make a completely different map. In zeroeditor the command posts from dune sea dont show up, along with several other objects, but when i tested my map the dune sea commandposts showed up, which messed up my map. Is there a way to fix this besides starting from scratch? lol the one map i make that doesnt crash ends up like this.
Title: Re: Map Problem
Post by: aeria. on March 30, 2010, 10:25:51 AM
Hm... that's odd. Maybe re-add the command posts again? See if that will help.
Title: Re: [HELP] Map Problem
Post by: gogo12 on April 01, 2010, 03:37:56 PM
The CPs of the original Tatooine dont show up because you have to change the Base layer.
Title: Re: [HELP] Map Problem
Post by: Jango on April 01, 2010, 04:29:37 PM
AHhhhhhhhhhhhhh. Why didnt i think of that. THANKS gogo12!!!!!! :cheer: :cheer: what exactly is the point of multiple layers anyway?
Title: Re: [SOLVED] Map Problem
Post by: aeria. on April 01, 2010, 06:39:32 PM
Thx for helping out gogo12. A bottle o' beer for you!

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