REBELS RETURN TO HOTH 002 BETA

Started by MARCUS, April 30, 2012, 05:54:11 AM

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April 30, 2012, 05:54:11 AM Last Edit: April 30, 2012, 07:25:54 AM by MARCUS
hi guys, i've been working over 3 weeks on this map

readme:

This is the beta version of my self created map called REBELS: RETURN TO HOTH 002

This is a map about a group of rebels returning to hoth after a training on yavin IV.
Their transport ship crashes near their base, so they have to go further on foot .

Under command of luke skywalker, the group of rebels enters a network of caves, there, they disturb
the o-so-feared wampas.
They have to fight all the wampas before they can continue their journey, will you be helping the rebels,
or will we see you fighting them?
It's all up to you.


This map is rebels vs wampas,

the rebels have 3 different units; the pilot, the trooper and luke skywalker
the wampas have 2 different units; the 'normal' wampa and the chieff wampa

There are 4 cps, 2 in the caves, and 2 outside the caves (the crashed rebel ship and
the wampa's dinner room)


REMEMBER, THIS IS STILL A BETA VERSION OF THE MAP, SO THERE ARE A COUPLE OF BUGS IN IT, THE AI ISN'T PERFECT
AND OTHER THINGS, I WILL REMOVE THEM IN THE FINAL VERSION OF THE MAP


INSTALL: put the all and imp.lvls in the side folder, the mission in the _LVL_PC folder and the reb002
folder in the addon folder. (remember to backup the originals first so you don't need to reinstall
you game)


HAVE FUN!!!!!!!!!!



Pls pm the bugs to my account on swbfgamers.com
its called MARCUS


thx!



so if anyone encounters bugs, please pm me so i can fix them

download links:

http://www.gamefront.com/files/21633822/REBELS+RETURN+TO+HOTH+002+BETA.zip



http://media1.gamefront.com/guploads/201204/30/05/REBELS%20RETURN%20TO%20HOTH%20002%20BETA.zip?b17f4b620c6cf1393ffa644d11eea151ee12995c6f2461e126e601ef5a3f0f0569ff16138594a2f1b165ec34369665246886bad947e7bbd9031439239dd958701e1805e1c8da17c25fad01301581f00615541e6b5ee6e9ea7b14b0ed8c23ad8b74b43e9364a100b42234f2020dcd3cd1a0f2e8cc122bce

(i dont know if it can be uploaded here, if so, i will try do to it)

screenshots:
[spoiler]


[/spoiler]



BUG LIST:

-cp1 floats in the air                                WILL BE FIXED


you have to replace the imp and all files with the originals, else it wont work 


if you do this, it will work fine

April 30, 2012, 12:40:32 PM #3 Last Edit: April 30, 2012, 01:33:14 PM by SnΛke
Quoteyou have to replace the imp and all files with the originals, else it wont work 


if you do this, it will work fine

you can just put dc: in your lua beside both of the lines that call the sides files. Like this:


-- Start sidelvls
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_basic",
"cis_inf_countdooku",
"cis_inf_droideka",
"cis_fly_maf");
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_basic",
"rep_inf_macewindu",
"rep_inf_jet_trooper",
"rep_fly_gunship");
=AaTc= Forever

SALLY....

-Retired Modder



Go in BFBuilder Pro, click edit then edit .lua
=AaTc= Forever

SALLY....

-Retired Modder

XD

my question was if you like the map, not where i could find that XD

May 03, 2012, 11:34:50 AM #8 Last Edit: May 03, 2012, 11:37:46 AM by Darth Gamer
I saw a thin wampa!
Don't fail me again admiral.

how do you mean exactly?
could you be more specific


it can be that the textures of the wampa sometimes jumps to lowrez but that isn't often

If you take a look at the picts you uploaded, you should see some thin wampas.
Don't fail me again admiral.

those are lowrez wampas, every soldier has a lowrez, its probably because there are lots of wampas on your screen

it IS  normal and i cant do anything about it, but YOU can by highering your details in options - video-options

links are dead, could you update them?
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Quote from: Buckler on May 27, 2012, 08:37:12 PM
links are dead, could you update them?


the final version is almost finished, so there is no need to ;)