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Messages - Cdt Fox

#31
Forum News and Forum Rules / Re: SSL / https
March 20, 2017, 12:09:05 PM
Thanks for pointing that out, without your explication i would have asked today. :D I aso have the same problem with Gametoast.
#32
Requests / Re: Droid Factory
March 01, 2017, 10:26:55 PM
Quote from: Delta327 on March 01, 2017, 01:18:41 PM
Just a cirousity, Is this a SWBF2 or 1 map?? Anyway keep up the good work

Quote from: Clon on February 24, 2017, 12:31:51 PM
What a shame, I need some complexes for my felucia map in Arma 3 :(

#33
SWBF1 Modding / Re: Star Wars Battlefront Legacy
February 26, 2017, 12:08:25 AM
QuoteJust goes to prove that poly count isn't everything

Well honestly I'm a bit lost, is there a real limit? I converted and added 5 weapons from the last Battlefront without any polygons reductions and everything works fine. If i remember well each model is around 55K polys  :blink:

I'm talking about swbf 2 of course.

#34
Requests / Re: Droid Factory
February 25, 2017, 12:19:08 PM
Quote from: Clon on February 24, 2017, 02:35:09 PM
this is

https://mega.nz/#!f1dS0TpT!A719xHYbN_65wT1mV9y7Ra6VglSEjd_sy5kfVQXCD6U

If you have structure, plant or something that you think can serve me for my map I would appreciate it :)

Thx you!

Lol i think that's me who send you the pack on Facepunch, remember that SWRH props  :P ? Any idea how i can open .PAA files? I would love to have them in .png if this is possible.
#35
Requests / Re: Death Watch vs Maul's Death Watch
February 25, 2017, 12:16:13 PM
Quote from: Lt_Shadez on February 25, 2017, 12:15:14 PM
Well hot dang. Any ETA?

Private Beta has already been done a few months ago.
#37
Requests / Re: Droid Factory
February 24, 2017, 02:22:46 PM
It looks really nice  :D

May can i ask you where i can find this prop model:



I would love a copy of the model if that's possible, both fbx or obj format are fine.
#38
SWBF2 Modding / Re: Death Watch
February 06, 2017, 10:42:38 AM
@Cpt Rex look at Gametoast or in Dev's thread here.

@LitFam why are you writing everything in bold?  :wacko:
#39
Just use XSI, you won't have to install hundreds of software and plugins, I really like how the things are done with this software, if you want something else, choose Blender  ;)
#40
Released Assets / Re: Jetpack Addons
January 24, 2017, 08:50:36 AM
These addons mesh are made for swbf 1, moreoever addon meshes diseappear when you jet jump. You nedd to attach the chunck with XSI modtool

And you need aniamted addon for swbf 2 too  ;)
#42
Hello there,

After some days of work i've finnaly finished my conversion of some of the SWBF III weapons models shared by both Mattzocrazy and Jedi_Clone_X2.

My goal was to deliver a complete package of the swbf 3 weapons if you download both Gistech/ggctuck and mine. That's why i converted other weapons than Gistech.

Copy of the readme:

QuoteStar Wars Battlefront III Weapons model Pack 1.0 - Released on 01/19/2017

    This pack contains several weapons from Free Radical SWBF III game, all of them have been converted, ready for any swbf uses.
    Feel free to use them in your mod, but you should credit me, Cdt Fox.

    Author: Cdt Fox or CmdrMarshallFox

    Credits:

    Mattzocrazy: extraction of the tusken cycler rifle, Jawa cannon and wookie blaster from the cancelled swbf 3 game.
    Jedi_Clone_X2/Clonetrooper163/Corra Ashu: extraction of all the other weapons models used in this pack. Also from the cancelled swbf 3 game.

    Thanks to Marth8880 and AceMastermind for helping with the UVs

Pics (not all of them)

[spoiler]

[/spoiler]

NOTE: I scaled the Jawa Cannon to the size of jawas, it will looks ridiculous if you give that model to a wookie :P

Link: http://www.moddb.com/mods/cdt-foxs-ultimate-republic-side-mod/downloads/swbf-iii-weapons-models-pack-10

:moo:
#43
I have a similar issue with other swbf 3 mesh. I'm interested if anyone have an answer to that. I always used this method before and it always worked fine....exept for a few other weapons including this one.  :wacko:

[spoiler][/spoiler]

Note: All the weapons that have the same issue are supposed to be the first person mesh. I never encountered this problem with 3rd persons meshes.

#44
What do you mean by "clans"? There are some good teams yes  :)
#45
Yes, but you should edit the mission .lvl file