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Messages - 21 | Reacter

#31
SWBF1 Modding / eXcite DarkTrooper by: Scarecrow
July 31, 2012, 06:26:58 PM
Hey :)

With some help of SleepKiller an Sereja,.... i've created my own way to make Shiny's. =P

Here is my "eXcite_DarkTrooper":






Well, here is my MediaFire link: eXite_DarkTrooper

Enjoy ;)


Ah and here is my new version of Wireframes, i think they're almost "perfect"


MediaFire link: ATAT_Wireframe_Mod

SWBFgamers.com Link's:

ATAT_Wireframe
eXcite_DarkTrooper
#32
If it says: 3D Hardware and so on, then (im sure) it is your driver, try to update it again
#33
Okay, wel :)

can u sent me a edited darktrooper? So that i'm able reconstruct it?

=)  sorry for annoying, but i try to learn so much cool things how is possible...
#34
Lol?! (Thanks for tip^^)

In DarkTrooper Mesh: ATRB (in front 80 40)
In Imp_ScoutTrooper Mesh: HBATRB (in front: 00 00) ?!

why the sniper has not the same like dt? xD

And how i have to edit the sniper for beeing shiny?

Sniper: http://www.uploadagent.de/files/1343396871/sniper.png

DT: http://www.uploadagent.de/files/1343396846/dt.png
#35
Hm, well, i've made it step by step with gimp like SK, and hexedited it like Sereja, but it had no effect, sry, i think im to stupid for this :(
xD
#36
Quote from: Phobos on July 26, 2012, 11:55:05 PM
Niiice :rofl:
Yea, rly nice. Phobos, you should kick out a map from your SkinChanger for this skin.

Gj, Yoda! :)
#37
SWBF1 Modding / Help with Sereja's specular method.
July 26, 2012, 05:06:34 PM
Hey,

I think everybody knows the "Jabba Map"

If u chosse a trooper u will see that the unit is "shiny".
Well, ik SK had posted a tut, but what is NOW the best way, to make rly good Shiny (Sleepkillers or serejas method?!)
Maybe u can post (if needed) a updated tut.

Thx
#38
No, at first try to update your videocard driver.

Most of these problems are outdated drivers ;)
#39
Requests / Re: The "I Have An Idea!" thread
July 26, 2012, 11:42:57 AM
Hey, maybe a new trooper:

http://images.wikia.com/jedipedia/de/images/e/ef/Ordnungssoldat-TFU2.jpg

Or maybe only a new Skin :D
#40
SWBF1 Modding / Re: Tutorial of Skin Changer ??
July 26, 2012, 09:38:26 AM
ucft
{
    REQN
    {
        "texture"
        "FIRSTTEXTURENAMEHERE"

    }
}

Hey SK :)  i had never forget that its by u ;)

I always thought that req files look like this:

ucft
{
    REQN
    {
        ".lvl" (or just Lvl or something similar)
        "texture"
        "FIRSTTEXTURENAMEHERE"

    }
}

But i hope u can post a completely tut ;)
#41
SWBF1 Modding / Re: Guess what this is!
July 24, 2012, 06:31:22 AM
SleepKilles coded text:

Killing people to the point of death with your team can be fun.

#42
General / Re: Picture of your pet!
July 23, 2012, 05:44:03 AM
My dog <33

Jessi

OMG, im to stupid to include a picture xD   im sorry

>> http://www.uploadagent.de/files/1343047510/jessi.jpg <<

3 years old :)
#43
SWBF1 Modding / Re: Hio ;)
July 23, 2012, 02:42:25 AM
Lol?!
#44
SWBF1 Modding / Re: New weapon names
July 23, 2012, 02:02:48 AM
Ah okay, it is possible to do it with hex editing?
But thnaks :D
#45
SWBF1 Modding / New weapon names
July 23, 2012, 01:34:48 AM
Hey,

I've created new weapons for all sides. But if im playing there only stand as wepon names: 0x

Can i give my own weapons a new name?

(Its a new .odf + _ord + _exp for all weapons.)